pl_APElib

pl_APElib

Actionscript Physics Engine (APE)
it's a native Object Pascal 2D physics engine for CodeTyphon Studio.

Features:

  • CircleParticles
    • fixed or non-fixed
    • variable mass, elasticity, and surface friction 
  • RectangleParticles
    • rotatable
    • fixed or non-fixed
    • variable mass, elasticity, and surface friction
  • WheelParticles
    • traction and angular velocity
    • fixed or non-fixed
    • variable mass, elasticity, and surface friction
  • SpringConstraints
    • stiffness
    • collidable or non-collidible
    • collidable constraints have variable width and scale
  • Grouping
    • Composite class may contain Particles, and Constraints
    • Group class may contain Particles, Constraints, and Composites
  • Collision
    • multisampling
    • static collision tests

 

The library is operating system independent.

 

You can explore Units, Functions, Procedures, Classes, etc in our
Source Documentation