pl_APElib
pl_APElib
Actionscript Physics Engine (APE)
it's a native Object Pascal 2D physics engine for CodeTyphon Studio.
Features:
- CircleParticles
- fixed or non-fixed
- variable mass, elasticity, and surface friction
- RectangleParticles
- rotatable
- fixed or non-fixed
- variable mass, elasticity, and surface friction
- WheelParticles
- traction and angular velocity
- fixed or non-fixed
- variable mass, elasticity, and surface friction
- SpringConstraints
- stiffness
- collidable or non-collidible
- collidable constraints have variable width and scale
- Grouping
- Composite class may contain Particles, and Constraints
- Group class may contain Particles, Constraints, and Composites
- Collision
- multisampling
- static collision tests
The library is operating system independent.
You can explore Units, Functions, Procedures, Classes, etc in our
Source Documentation