Pascal - Units
A Pascal program can consist of modules called units. A unit might consist of some code blocks which in turn are made up of variables and type declarations, statements, procedures etc. There are many built-in units in Pascal and Pascal allows programmers to define and write their own units to be used later in various programs.
Using Built-in Units
Both the built-in units and user defined units are included in a program by the uses clause. We have already used the variants unit in the Pascal - Variants tutorial. This tutorial explains creating and including user-defined units. However, let us first see how to include a built-in unit crt in your program:
program myprog; uses crt;
The following example illustrates using the crt unit:
Program Calculate_Area(input, output); uses crt; var a, b, c, s, area: real; begin textbackground(white);(* gives a white background *) clrscr;(*clears the screen *) textcolor(green);(* text color is green *) gotoxy(30,4);(* takes the pointer to the 4th line and30th column *) writeln('This program calculates area of a triangle:'); writeln('Area = area = sqrt(s(s-a)(s-b)(s-c))'); writeln('S stands for semi-perimeter'); writeln('a, b, c are sides of the triangle'); writeln('Press any key when you are ready'); readkey; clrscr; gotoxy(20,3); write('Enter a: '); readln(a); gotoxy(20,5); write('Enter b:'); readln(b); gotoxy(20,7); write('Enter c: '); readln(c); s :=(a + b + c)/2.0; area := sqrt(s *(s - a)*(s-b)*(s-c)); gotoxy(20,9); writeln('Area: ',area:10:3); readkey; end.
It is the same program we used right at the beginning of the Pascal tutorial, compile and run it to find the effects of the change.
Creating and Using a Pascal Unit
To create a unit, you need to write the modules, or subprograms you want to store in it and save it in a file with .pas extension. The first line of this file should start with the keyword unit followed by the name of the unit. For example:
unit calculateArea;
Following are three important steps in creating a Pascal unit:
- The name of the file and the name of the unit should be exactly same. So our unit calculateArea will be saved in a file named calculateArea.pas
- The next line should consist of a single keyword interface. After this line, you will write the declarations for all the functions and procedures that will come in this unit.
- Right after the function declarations, write the word implementation, which is again a keyword. After the line containing the keyword implementation, provide definition of all the subprograms.
The following program creates the unit named calculateArea:
unit CalculateArea; interface function RectangleArea( length, width: real): real; function CircleArea(radius: real): real; function TriangleArea( side1, side2, side3: real): real; implementation function RectangleArea( length, width: real): real; begin RectangleArea:= length * width; end; function CircleArea(radius: real): real; const PI =3.14159; begin CircleArea:= PI * radius * radius; end; function TriangleArea( side1, side2, side3: real): real; var s, area: real; begin s :=(side1 + side2 + side3)/2.0; area := sqrt(s *(s - side1)*(s-side2)*(s-side3)); TriangleArea:= area; end; end.
Next, let us write a simple program that would use the unit we defined above:
program AreaCalculation; uses CalculateArea, crt; var l, w, r, a, b, c, area: real; begin clrscr; l :=5.4; w :=4.7; area :=RectangleArea(l, w); writeln('Area of Rectangle 5.4 x 4.7 is: ', area:7:3); r:=7.0; area:=CircleArea(r); writeln('Area of Circle with radius 7.0 is: ', area:7:3); a :=3.0; b:=4.0; c:=5.0; area:=TriangleArea(a, b, c); writeln('Area of Triangle 3.0 by 4.0 by 5.0 is: ', area:7:3); readln; // to see the output end.
When the above code is compiled and executed, it produces following result:
Area of Rectangle 5.4 x 4.7 is: 25.380 Area of Circle with radius 7.0 is: 153.938 Area of Triangle 3.0 by 4.0 by 5.0 is: 6.000