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How to speedup GR32/Graphic32 when handling large images? 4 years 4 months ago #14846

  • Yogi Yang
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Hello,

I am using Graphic32 or GR32 in a project. It has most of the features that I need but when it comes to loading and handling large actual size images/photos that are snapped by modern Digital SLR cameras or mobiles it is very slow.

Is there any way by which we can speedup GR32?

Or is there any alternate library that has most of the features of GR32?

TIA

Yogi Yang


Note: I have posted this question on FPC forms also

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How to speedup GR32/Graphic32 when handling large images? 4 years 4 months ago #14847

  • Matis A.
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Thanks
your OS and CT version ?
and what do you want to do with large images ?
PilotLogic Core Programmer

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Last edit: by Matis A..

How to speedup GR32/Graphic32 when handling large images? 4 years 4 months ago #14848

  • Yogi Yang
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I am using Win10 and CT 7.0.

My problem is that after loading and image it is taking very long time in processing it esp. when the image is large.

TIA

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How to speedup GR32/Graphic32 when handling large images? 4 years 4 months ago #14849

  • Matis A.
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pl_Graphic32 is a unique image/pixel Graphic library,
don't use GPU acceleration,
has assembly CPU acceleration code but need work...
In our tests can process 4K images very fast on a i7 with 8-logical cores/16Gb RAM.

You can try and:
pl_BGRAbitmap and pl_VampyreImaging image libraries

For GPU acceleration Graphic libraries my suggestion is:
pl_ORCA,
pl_OpenGL
pl_Win_DirectX
pl_Win_DirectX11
pl_Win_DirectX12
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Last edit: by Matis A..
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