Hello friends these last days I have been programming for Android used Java and ActionScript, during this time I missed the Easter and decided to try the freepascal for Android.
During some testing and seeing some projects like zengl berojump i noticed that it was possible to create something with Pascal and lazarous.
I uze the freepascal and lazarus with codetypon on windows 7 and Ubuntu .
Seeing some native code I noticed that they had ported sdl to Android and decided to try.
I compiled the sdl and a few libs ;
SDL
SDL_Blitpool,
SDL_GFX,
SDL_image,
SDL_Mixer,
SDL_Net,
SDL_Sound,
SDL_tff,
Soil,
Openal.
All libs are in this format. So it is loaded by Java and you can luse oad whatever you want.
i also converted the HGE to be use with GLES the classes is HGESprite,HGESpriteAnimation,HGEParticles and HGEFont,
the HGEFont and HGEParticles can be load from c++ editor
the function of events is not the same for Windows but I have not created the right function we can change the java code and use our own methods or create new functions in java
I did not create the header but used the JEDI own so it was not possible to test all functions but in the future I hope to have created the main functions.
I leave here the sources for freepascal , libs and the H headers sory but I don’t have webspace to put all the sources.
www.djoker.aloj.net/soft/android/java_sdl_fpc.zip
www.djoker.aloj.net/soft/android/sdl_windows.zip
i have to send credits to all folk from Freepascal,CodeTypon and lazarus;
and all the amazing guys ...
Andru (ZenGL)
felipemdc all the work with fpc for android
bero (FoembJump)
all coders that release the sources and share the knowledge.
ps: sorry for my bad english: P