pl_BGRAbitmap
- Details
 - Category: Graphics
 - Published: Sunday, 20 October 2013 05:45
 - Written by Sternas Stefanos
 - Hits: 22226
 
pl_BGRAbitmap
It's the port of BGRAbitmap library to CodeTyphon Studio.
BGRAbitmap is a Cross-platform Graphical Library with transparency (alpha channel) and Direct pixel access for fast image processing.
Integrated drawing functions
- draw/erase pixels
 - draw a line with or without antialiasing
 - floating point coordinates
 - floating point pen width
 - rectangle (frame or fill)
 - ellipse and polygons with antialiasing
 - spline computation (rounded curve)
 - simple fill (Floodfill) or progressive fill
 - color gradient rendering (linear, radial...)
 - round rectangles
 - texts with transparency
 
Image manipulation
Available filters (prefixed with Filter) :
- Radial blur : non directional blur
 - Motion blur : directional blur
 - Custom blur : blur according to a mask
 - Median : computes the median of colors around each pixel, which softens corners
 - Pixelate : simplifies the image with rectangles of the same color
 - Smooth : soften whole image, complementary to Sharpen
 - Sharpen : makes contours more accute, complementary to Smooth
 - Contour : draws contours on a white background (like a pencil drawing)
 - Emboss : draws contours with shadow
 - EmbossHighlight : draws contours of a selection defined with grayscale
 - Grayscale : converts colors to grayscale with gamma correction
 - Normalize : uses whole range of color luminosity
 - Rotate : rotation of the image around a point
 - Sphere : distorts the image to make it look like projected on a sphere
 - Twirl : distorts the image with a twirl effect
 - Cylinder : distorts the image to make it look like projected on a cylinder
 - Plane : computes a high precision projection on a horizontal plane. This is quite slow.
 - SmartZoom3 : resizes the image x3 and detects borders, to have a useful zoom with ancient games sprites. Some functions are not prefixed with Filter, because they do not return a newly allocated image. They modify the image in-place :
 - VerticalFlip : flips the image vertically
 - HorizontalFlip : flips the image horizontally
 - Negative : inverse of colors
 - LinearNegative : inverse without gamma correction
 - SwapRedBlue : swap red and blue channels (to convert between BGRA and RGBA)
 - ConvertToLinearRGB : to convert from sRGB to RGB. Note the format used by BGRABitmap is sRGB when using dmDrawWithTransparency and RGB when using dmLinearBlend.
 - ConvertFromLinearRGB : convert from RGB to sRGB.
 
Images combination
Available modes are the following:
- LinearBlend : simple superimposition without gamma correction (equivalent to dmFastBlend)
 - Transparent : superimposition with gamma correction
 - Multiply : multiplication of color values (with gamma correction)
 - LinearMultiply : multiplication of color values (without gamma correction)
 - Additive : addition of color values (with gamma correction)
 - LinearAdd : addition of color values (without gamma correction)
 - Difference : difference of color values (with gamma correction)
 - LinearDifference : difference of color values (without gamma correction)
 - Negation : makes common colors disappear (with gamma correction)
 - LinearNegation : makes common colors disappear (without gamma correction)
 - Reflect, Glow : for light effects
 - ColorBurn, ColorDodge, Overlay, Screen : misc. filters
 - Lighten : keeps the lightest color values
 - Darken : keeps the darkest color values
 - Xor : exclusive or of color values
 
Home page
  https://github.com/bgrabitmap/bgrabitmap
You can explore Units, Functions, Procedures, Classes, etc in our 
Source Documentation
				
				
				
				
							
			
						
