Unit 'DX12.D3D12'
Package
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[
#pl_win_directx12
]
Index of all identifiers in unit 'DX12.D3D12'
C
D
I
P
T
U
C
CD3DX12_BLEND_DESC
CD3DX12_RANGE
CD3DX12_SHADER_BYTECODE
CD3DX12_CPU_DESCRIPTOR_HANDLE
CD3DX12_RASTERIZER_DESC
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC
CD3DX12_DEPTH_STENCIL_DESC
CD3DX12_RESOURCE_BARRIER
CLSID_D3D12Debug
CD3DX12_DESCRIPTOR_RANGE1
CD3DX12_RESOURCE_DESC
CLSID_D3D12DeviceRemovedExtendedData
CD3DX12_GPU_DESCRIPTOR_HANDLE
CD3DX12_ROOT_DESCRIPTOR_TABLE1
CLSID_D3D12SDKConfiguration
CD3DX12_HEAP_PROPERTIES
CD3DX12_ROOT_PARAMETER1
CLSID_D3D12Tools
D
D3D_HIGHEST_SHADER_MODEL
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS
D3D12_QUERY_TYPE_OCCLUSION
D3D_ROOT_SIGNATURE_VERSION_1
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST
D3D12_QUERY_TYPE_PIPELINE_STATISTICS
D3D_ROOT_SIGNATURE_VERSION_1_0
D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
D3D12_QUERY_TYPE_PIPELINE_STATISTICS1
D3D_ROOT_SIGNATURE_VERSION_1_1
D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0
D3D_SHADER_MODEL_5_1
D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1
D3D_SHADER_MODEL_6_0
D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2
D3D_SHADER_MODEL_6_1
D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3
D3D_SHADER_MODEL_6_2
D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_QUERY_TYPE_TIMESTAMP
D3D_SHADER_MODEL_6_3
D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS
D3D_SHADER_MODEL_6_4
D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT
D3D_SHADER_MODEL_6_5
D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH
D3D_SHADER_MODEL_6_6
D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES
D3D_SHADER_MODEL_6_7
D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES
D3D12_16BIT_INDEX_STRIP_CUT_VALUE
D3D12_DS_OUTPUT_REGISTER_COMPONENTS
D3D12_RAY_FLAG_CULL_NON_OPAQUE
D3D12_32BIT_INDEX_STRIP_CUT_VALUE
D3D12_DS_OUTPUT_REGISTER_COUNT
D3D12_RAY_FLAG_CULL_OPAQUE
D3D12_8BIT_INDEX_STRIP_CUT_VALUE
D3D12_DSV_DIMENSION_TEXTURE1D
D3D12_RAY_FLAG_FORCE_NON_OPAQUE
D3D12_ANISOTROPIC_FILTERING_BIT
D3D12_DSV_DIMENSION_TEXTURE1DARRAY
D3D12_RAY_FLAG_FORCE_OPAQUE
D3D12_APPEND_ALIGNED_ELEMENT
D3D12_DSV_DIMENSION_TEXTURE2D
D3D12_RAY_FLAG_NONE
D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT
D3D12_DSV_DIMENSION_TEXTURE2DARRAY
D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT
D3D12_DSV_DIMENSION_TEXTURE2DMS
D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64
D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY
D3D12_RAY_FLAG_SKIP_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT
D3D12_DSV_DIMENSION_UNKNOWN
D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION
D3D12_DSV_FLAG_NONE
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE
D3D12_DSV_FLAG_READ_ONLY_DEPTH
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW
D3D12_DSV_FLAG_READ_ONLY_STENCIL
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW
D3D12_ELEMENTS_LAYOUT_ARRAY
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW
D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION
D3D12_ENCODE_ANISOTROPIC_FILTER
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE
D3D12_ENCODE_BASIC_FILTER
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE
D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION
D3D12_EXPORT_FLAG_NONE
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE
D3D12_AUTO_BREADCRUMB_OP_COPYTILES
D3D12_FEATURE_ARCHITECTURE
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME
D3D12_FEATURE_ARCHITECTURE1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2
D3D12_FEATURE_CROSS_NODE
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS
D3D12_AUTO_BREADCRUMB_OP_DISPATCH
D3D12_FEATURE_D3D12_OPTIONS
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE
D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH
D3D12_FEATURE_D3D12_OPTIONS1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS
D3D12_FEATURE_D3D12_OPTIONS10
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED
D3D12_FEATURE_D3D12_OPTIONS11
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED
D3D12_FEATURE_D3D12_OPTIONS12
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO
D3D12_FEATURE_D3D12_OPTIONS13
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL
D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME
D3D12_FEATURE_D3D12_OPTIONS2
D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT
D3D12_FEATURE_D3D12_OPTIONS3
D3D12_RAYTRACING_GEOMETRY_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION
D3D12_FEATURE_D3D12_OPTIONS4
D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION
D3D12_FEATURE_D3D12_OPTIONS5
D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE
D3D12_FEATURE_D3D12_OPTIONS6
D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND
D3D12_FEATURE_D3D12_OPTIONS7
D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT
D3D12_FEATURE_D3D12_OPTIONS8
D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND
D3D12_FEATURE_D3D12_OPTIONS9
D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND
D3D12_FEATURE_DISPLAYABLE
D3D12_RAYTRACING_INSTANCE_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND
D3D12_FEATURE_EXISTING_HEAPS
D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE
D3D12_AUTO_BREADCRUMB_OP_PRESENT
D3D12_FEATURE_FEATURE_LEVELS
D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES
D3D12_FEATURE_FORMAT_INFO
D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1
D3D12_FEATURE_FORMAT_SUPPORT
D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH
D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA
D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT
D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP
D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS
D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT
D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT
D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION
D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES
D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER
D3D12_FEATURE_QUERY_META_COMMAND
D3D12_RAYTRACING_PIPELINE_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_SETMARKER
D3D12_FEATURE_ROOT_SIGNATURE
D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1
D3D12_FEATURE_SERIALIZATION
D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION
D3D12_FEATURE_SHADER_CACHE
D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE
D3D12_FEATURE_SHADER_MODEL
D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT
D3D12_AXIS_SHADING_RATE_1X
D3D12_FENCE_FLAG_NON_MONITORED
D3D12_RAYTRACING_TIER_1_0
D3D12_AXIS_SHADING_RATE_2X
D3D12_FENCE_FLAG_NONE
D3D12_RAYTRACING_TIER_1_1
D3D12_AXIS_SHADING_RATE_4X
D3D12_FENCE_FLAG_SHARED
D3D12_RAYTRACING_TIER_NOT_SUPPORTED
D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS
D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER
D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT
D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED
D3D12_FILL_MODE_SOLID
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR
D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK
D3D12_FILL_MODE_WIREFRAME
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD
D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM
D3D12_FILTER_ANISOTROPIC
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS
D3D12_BARRIER_ACCESS_COMMON
D3D12_FILTER_COMPARISON_ANISOTROPIC
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER
D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD
D3D12_BARRIER_ACCESS_COPY_DEST
D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS
D3D12_BARRIER_ACCESS_COPY_SOURCE
D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ
D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE
D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT
D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES
D3D12_BARRIER_ACCESS_INDEX_BUFFER
D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR
D3D12_RENDER_PASS_FLAG_NONE
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT
D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT
D3D12_RENDER_PASS_FLAG_RESUMING_PASS
D3D12_BARRIER_ACCESS_NO_ACCESS
D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR
D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS
D3D12_BARRIER_ACCESS_PREDICATION
D3D12_FILTER_MAXIMUM_ANISOTROPIC
D3D12_RENDER_PASS_TIER_0
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ
D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT
D3D12_RENDER_PASS_TIER_1
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE
D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
D3D12_RENDER_PASS_TIER_2
D3D12_BARRIER_ACCESS_RENDER_TARGET
D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT
D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_RESOLVE_DEST
D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR
D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE
D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT
D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT
D3D12_BARRIER_ACCESS_SHADER_RESOURCE
D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR
D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE
D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_STREAM_OUTPUT
D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR
D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS
D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT
D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION
D3D12_BARRIER_ACCESS_VERTEX_BUFFER
D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR
D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ
D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT
D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE
D3D12_FILTER_MIN_MAG_MIP_LINEAR
D3D12_REQ_MAXANISOTROPY
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ
D3D12_FILTER_MIN_MAG_MIP_POINT
D3D12_REQ_MIP_LEVELS
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE
D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR
D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ
D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT
D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE
D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR
D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH
D3D12_BARRIER_LAYOUT_COMMON
D3D12_FILTER_MINIMUM_ANISOTROPIC
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON
D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST
D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR
D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE
D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT
D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ
D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR
D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE
D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT
D3D12_REQ_SUBRESOURCES
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS
D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR
D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION
D3D12_BARRIER_LAYOUT_COPY_DEST
D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT
D3D12_REQ_TEXTURE1D_U_DIMENSION
D3D12_BARRIER_LAYOUT_COPY_SOURCE
D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR
D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION
D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ
D3D12_FILTER_REDUCTION_TYPE_COMPARISON
D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE
D3D12_FILTER_REDUCTION_TYPE_MASK
D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON
D3D12_FILTER_REDUCTION_TYPE_MAXIMUM
D3D12_REQ_TEXTURECUBE_DIMENSION
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST
D3D12_FILTER_REDUCTION_TYPE_MINIMUM
D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE
D3D12_FILTER_REDUCTION_TYPE_SHIFT
D3D12_RESIDENCY_FLAG_NONE
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ
D3D12_FILTER_REDUCTION_TYPE_STANDARD
D3D12_RESIDENCY_PRIORITY_HIGH
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE
D3D12_FILTER_TYPE_LINEAR
D3D12_RESIDENCY_PRIORITY_LOW
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS
D3D12_FILTER_TYPE_MASK
D3D12_RESIDENCY_PRIORITY_MAXIMUM
D3D12_BARRIER_LAYOUT_GENERIC_READ
D3D12_FILTER_TYPE_POINT
D3D12_RESIDENCY_PRIORITY_MINIMUM
D3D12_BARRIER_LAYOUT_PRESENT
D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR
D3D12_RESIDENCY_PRIORITY_NORMAL
D3D12_BARRIER_LAYOUT_RENDER_TARGET
D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR
D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL
D3D12_BARRIER_LAYOUT_RESOLVE_DEST
D3D12_FLOAT_TO_SRGB_OFFSET
D3D12_RESOLVE_MODE_AVERAGE
D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE
D3D12_FLOAT_TO_SRGB_SCALE_1
D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK
D3D12_BARRIER_LAYOUT_SHADER_RESOURCE
D3D12_FLOAT_TO_SRGB_SCALE_2
D3D12_RESOLVE_MODE_DECOMPRESS
D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE
D3D12_FLOAT_TO_SRGB_THRESHOLD
D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK
D3D12_BARRIER_LAYOUT_UNDEFINED
D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP
D3D12_RESOLVE_MODE_MAX
D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS
D3D12_FLOAT32_MAX
D3D12_RESOLVE_MODE_MIN
D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ
D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP
D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES
D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE
D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST
D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY
D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ
D3D12_FORMAT_SUPPORT1_BLENDABLE
D3D12_RESOURCE_BARRIER_FLAG_END_ONLY
D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE
D3D12_FORMAT_SUPPORT1_BUFFER
D3D12_RESOURCE_BARRIER_FLAG_NONE
D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ
D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT
D3D12_RESOURCE_BARRIER_TYPE_ALIASING
D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE
D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT
D3D12_RESOURCE_BARRIER_TYPE_TRANSITION
D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON
D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL
D3D12_RESOURCE_BARRIER_TYPE_UAV
D3D12_BARRIER_SYNC_ALL
D3D12_FORMAT_SUPPORT1_DISPLAY
D3D12_RESOURCE_BINDING_TIER_1
D3D12_BARRIER_SYNC_ALL_SHADING
D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER
D3D12_RESOURCE_BINDING_TIER_2
D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER
D3D12_RESOURCE_BINDING_TIER_3
D3D12_BARRIER_SYNC_COMPUTE_SHADING
D3D12_FORMAT_SUPPORT1_MIP
D3D12_RESOURCE_DIMENSION_BUFFER
D3D12_BARRIER_SYNC_COPY
D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD
D3D12_RESOURCE_DIMENSION_TEXTURE1D
D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET
D3D12_RESOURCE_DIMENSION_TEXTURE2D
D3D12_BARRIER_SYNC_DEPTH_STENCIL
D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE
D3D12_RESOURCE_DIMENSION_TEXTURE3D
D3D12_BARRIER_SYNC_DRAW
D3D12_FORMAT_SUPPORT1_NONE
D3D12_RESOURCE_DIMENSION_UNKNOWN
D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO
D3D12_FORMAT_SUPPORT1_RENDER_TARGET
D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER
D3D12_BARRIER_SYNC_EXECUTE_INDIRECT
D3D12_FORMAT_SUPPORT1_SHADER_GATHER
D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
D3D12_BARRIER_SYNC_INPUT_ASSEMBLER
D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON
D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET
D3D12_BARRIER_SYNC_NON_PIXEL_SHADING
D3D12_FORMAT_SUPPORT1_SHADER_LOAD
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS
D3D12_BARRIER_SYNC_NONE
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
D3D12_BARRIER_SYNC_PIXEL_SHADING
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON
D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE
D3D12_BARRIER_SYNC_PREDICATION
D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT
D3D12_RESOURCE_FLAG_NONE
D3D12_BARRIER_SYNC_RAYTRACING
D3D12_FORMAT_SUPPORT1_SO_BUFFER
D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_BARRIER_SYNC_RENDER_TARGET
D3D12_FORMAT_SUPPORT1_TEXTURE1D
D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY
D3D12_BARRIER_SYNC_RESOLVE
D3D12_FORMAT_SUPPORT1_TEXTURE2D
D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY
D3D12_BARRIER_SYNC_SPLIT
D3D12_FORMAT_SUPPORT1_TEXTURE3D
D3D12_RESOURCE_HEAP_TIER_1
D3D12_BARRIER_SYNC_VERTEX_SHADING
D3D12_FORMAT_SUPPORT1_TEXTURECUBE
D3D12_RESOURCE_HEAP_TIER_2
D3D12_BARRIER_SYNC_VIDEO_DECODE
D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW
D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE
D3D12_BARRIER_SYNC_VIDEO_ENCODE
D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER
D3D12_RESOURCE_STATE_COMMON
D3D12_BARRIER_SYNC_VIDEO_PROCESS
D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT
D3D12_RESOURCE_STATE_COPY_DEST
D3D12_BARRIER_TYPE_BUFFER
D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT
D3D12_RESOURCE_STATE_COPY_SOURCE
D3D12_BARRIER_TYPE_GLOBAL
D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY
D3D12_RESOURCE_STATE_DEPTH_READ
D3D12_BARRIER_TYPE_TEXTURE
D3D12_FORMAT_SUPPORT2_NONE
D3D12_RESOURCE_STATE_DEPTH_WRITE
D3D12_BLEND_ALPHA_FACTOR
D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP
D3D12_RESOURCE_STATE_GENERIC_READ
D3D12_BLEND_BLEND_FACTOR
D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK
D3D12_RESOURCE_STATE_INDEX_BUFFER
D3D12_BLEND_DEST_ALPHA
D3D12_FORMAT_SUPPORT2_TILED
D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT
D3D12_BLEND_DEST_COLOR
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD
D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE
D3D12_BLEND_INV_ALPHA_FACTOR
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS
D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
D3D12_BLEND_INV_BLEND_FACTOR
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE
D3D12_RESOURCE_STATE_PREDICATION
D3D12_BLEND_INV_DEST_ALPHA
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE
D3D12_RESOURCE_STATE_PRESENT
D3D12_BLEND_INV_DEST_COLOR
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX
D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_BLEND_INV_SRC_ALPHA
D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX
D3D12_RESOURCE_STATE_RENDER_TARGET
D3D12_BLEND_INV_SRC_COLOR
D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD
D3D12_RESOURCE_STATE_RESOLVE_DEST
D3D12_BLEND_INV_SRC1_ALPHA
D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE
D3D12_RESOURCE_STATE_RESOLVE_SOURCE
D3D12_BLEND_INV_SRC1_COLOR
D3D12_FTOI_INSTRUCTION_MAX_INPUT
D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE
D3D12_BLEND_ONE
D3D12_FTOI_INSTRUCTION_MIN_INPUT
D3D12_RESOURCE_STATE_STREAM_OUT
D3D12_BLEND_OP_ADD
D3D12_FTOU_INSTRUCTION_MAX_INPUT
D3D12_RESOURCE_STATE_UNORDERED_ACCESS
D3D12_BLEND_OP_MAX
D3D12_FTOU_INSTRUCTION_MIN_INPUT
D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER
D3D12_BLEND_OP_MIN
D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE
D3D12_RESOURCE_STATE_VIDEO_DECODE_READ
D3D12_BLEND_OP_REV_SUBTRACT
D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP
D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE
D3D12_BLEND_OP_SUBTRACT
D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE
D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ
D3D12_BLEND_SRC_ALPHA
D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER
D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE
D3D12_BLEND_SRC_ALPHA_SAT
D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY
D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ
D3D12_BLEND_SRC_COLOR
D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS
D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE
D3D12_BLEND_SRC1_ALPHA
D3D12_GRAPHICS_STATE_NONE
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC
D3D12_BLEND_SRC1_COLOR
D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
D3D12_BLEND_ZERO
D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS
D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
D3D12_BUFFER_SRV_FLAG_NONE
D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS
D3D12_ROOT_DESCRIPTOR_FLAG_NONE
D3D12_BUFFER_SRV_FLAG_RAW
D3D12_GRAPHICS_STATE_OM_STENCIL_REF
D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS
D3D12_BUFFER_UAV_FLAG_NONE
D3D12_GRAPHICS_STATE_PIPELINE_STATE
D3D12_ROOT_PARAMETER_TYPE_CBV
D3D12_BUFFER_UAV_FLAG_RAW
D3D12_GRAPHICS_STATE_PREDICATION
D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE
D3D12_CLEAR_FLAG_DEPTH
D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS
D3D12_ROOT_PARAMETER_TYPE_SRV
D3D12_CLEAR_FLAG_STENCIL
D3D12_GRAPHICS_STATE_RS_VIEWPORTS
D3D12_ROOT_PARAMETER_TYPE_UAV
D3D12_CLIP_OR_CULL_DISTANCE_COUNT
D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT
D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT
D3D12_GRAPHICS_STATE_SO_TARGETS
D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT
D3D12_COLOR_WRITE_ENABLE_ALL
D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK
D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED
D3D12_COLOR_WRITE_ENABLE_ALPHA
D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS
D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_BLUE
D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST
D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_GREEN
D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_RED
D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS
D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_FLAG_NONE
D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT
D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE
D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT
D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE
D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS
D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY
D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT
D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE
D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT
D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS
D3D12_ROOT_SIGNATURE_FLAG_NONE
D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE
D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST
D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE
D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE
D3D12_GS_INPUT_REGISTER_COMPONENTS
D3D12_RTV_DIMENSION_BUFFER
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS
D3D12_GS_INPUT_REGISTER_COUNT
D3D12_RTV_DIMENSION_TEXTURE1D
D3D12_COMMAND_LIST_TYPE_BUNDLE
D3D12_GS_INPUT_REGISTER_READ_PORTS
D3D12_RTV_DIMENSION_TEXTURE1DARRAY
D3D12_COMMAND_LIST_TYPE_COMPUTE
D3D12_GS_INPUT_REGISTER_READS_PER_INST
D3D12_RTV_DIMENSION_TEXTURE2D
D3D12_COMMAND_LIST_TYPE_COPY
D3D12_GS_INPUT_REGISTER_VERTICES
D3D12_RTV_DIMENSION_TEXTURE2DARRAY
D3D12_COMMAND_LIST_TYPE_DIRECT
D3D12_GS_MAX_INSTANCE_COUNT
D3D12_RTV_DIMENSION_TEXTURE2DMS
D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE
D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES
D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY
D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE
D3D12_GS_OUTPUT_ELEMENTS
D3D12_RTV_DIMENSION_TEXTURE3D
D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS
D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_RTV_DIMENSION_UNKNOWN
D3D12_COMMAND_POOL_FLAG_NONE
D3D12_GS_OUTPUT_REGISTER_COMPONENTS
D3D12_SAMPLER_FEEDBACK_TIER_0_9
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT
D3D12_GS_OUTPUT_REGISTER_COUNT
D3D12_SAMPLER_FEEDBACK_TIER_1_0
D3D12_COMMAND_QUEUE_FLAG_NONE
D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES
D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED
D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME
D3D12_HEAP_FLAG_ALLOW_DISPLAY
D3D12_SDK_VERSION
D3D12_COMMAND_QUEUE_PRIORITY_HIGH
D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS
D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_COMMAND_QUEUE_PRIORITY_NORMAL
D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES
D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR
D3D12_COMMAND_RECORDER_FLAG_NONE
D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES
D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE
D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS
D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE
D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT
D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH
D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED
D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS
D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT
D3D12_SHADER_CACHE_FLAG_NONE
D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT
D3D12_HEAP_FLAG_CREATE_NOT_ZEROED
D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR
D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT
D3D12_HEAP_FLAG_DENY_BUFFERS
D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS
D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT
D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS
D3D12_HEAP_FLAG_HARDWARE_PROTECTED
D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST
D3D12_HEAP_FLAG_NONE
D3D12_SHADER_CACHE_MODE_DISK
D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT
D3D12_HEAP_FLAG_SHARED
D3D12_SHADER_CACHE_MODE_MEMORY
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS
D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER
D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT
D3D12_HEAP_SERIALIZATION_TIER_0
D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS
D3D12_HEAP_SERIALIZATION_TIER_10
D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST
D3D12_HEAP_TYPE_CUSTOM
D3D12_SHADER_CACHE_SUPPORT_LIBRARY
D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT
D3D12_HEAP_TYPE_DEFAULT
D3D12_SHADER_CACHE_SUPPORT_NONE
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS
D3D12_HEAP_TYPE_READBACK
D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT
D3D12_HEAP_TYPE_UPLOAD
D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS
D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE
D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST
D3D12_HIT_GROUP_TYPE_TRIANGLES
D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
D3D12_HIT_KIND_TRIANGLE_BACK_FACE
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0
D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS
D3D12_HIT_KIND_TRIANGLE_FRONT_FACE
D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1
D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT
D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS
D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1
D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST
D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2
D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT
D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3
D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT
D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS
D3D12_SHADER_COMPONENT_MAPPING_MASK
D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT
D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST
D3D12_SHADER_COMPONENT_MAPPING_SHIFT
D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS
D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND
D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES
D3D12_COMMONSHADER_TEMP_REGISTER_COUNT
D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADER_MAJOR_VERSION
D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS
D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS
D3D12_SHADER_MAX_INSTANCES
D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST
D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT
D3D12_SHADER_MAX_INTERFACE_CALL_SITES
D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX
D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS
D3D12_SHADER_MAX_INTERFACES
D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN
D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST
D3D12_SHADER_MAX_TYPES
D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE
D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT
D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE
D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS
D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT
D3D12_COMPARISON_FUNC_ALWAYS
D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT
D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE
D3D12_COMPARISON_FUNC_EQUAL
D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS
D3D12_SHADER_MINOR_VERSION
D3D12_COMPARISON_FUNC_GREATER
D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST
D3D12_SHADER_VISIBILITY_ALL
D3D12_COMPARISON_FUNC_GREATER_EQUAL
D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADER_VISIBILITY_AMPLIFICATION
D3D12_COMPARISON_FUNC_LESS
D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS
D3D12_SHADER_VISIBILITY_DOMAIN
D3D12_COMPARISON_FUNC_LESS_EQUAL
D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT
D3D12_SHADER_VISIBILITY_GEOMETRY
D3D12_COMPARISON_FUNC_NEVER
D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS
D3D12_SHADER_VISIBILITY_HULL
D3D12_COMPARISON_FUNC_NOT_EQUAL
D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST
D3D12_SHADER_VISIBILITY_MESH
D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF
D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND
D3D12_SHADER_VISIBILITY_PIXEL
D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON
D3D12_HS_MAXTESSFACTOR_LOWER_BOUND
D3D12_SHADER_VISIBILITY_VERTEX
D3D12_CONSERVATIVE_RASTERIZATION_TIER_1
D3D12_HS_MAXTESSFACTOR_UPPER_BOUND
D3D12_SHADING_RATE_1X1
D3D12_CONSERVATIVE_RASTERIZATION_TIER_2
D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADING_RATE_1X2
D3D12_CONSERVATIVE_RASTERIZATION_TIER_3
D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS
D3D12_SHADING_RATE_2X1
D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED
D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT
D3D12_SHADING_RATE_2X2
D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT
D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS
D3D12_SHADING_RATE_2X4
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE
D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST
D3D12_SHADING_RATE_4X2
D3D12_CPU_PAGE_PROPERTY_UNKNOWN
D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
D3D12_SHADING_RATE_4X4
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT
D3D12_SHADING_RATE_COMBINER_MAX
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS
D3D12_SHADING_RATE_COMBINER_MIN
D3D12_CROSS_NODE_SHARING_TIER_1
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT
D3D12_SHADING_RATE_COMBINER_OVERRIDE
D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS
D3D12_SHADING_RATE_COMBINER_PASSTHROUGH
D3D12_CROSS_NODE_SHARING_TIER_2
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST
D3D12_SHADING_RATE_COMBINER_SUM
D3D12_CROSS_NODE_SHARING_TIER_3
D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS
D3D12_SHADING_RATE_VALID_MASK
D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED
D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES
D3D12_SHADING_RATE_X_AXIS_SHIFT
D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0
D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP
D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1
D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2
D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP
D3D12_IA_INSTANCE_ID_BIT_COUNT
D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_3
D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT
D3D12_SHIFT_INSTRUCTION_PAD_VALUE
D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP
D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT
D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT
D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_PRIMITIVE_ID_BIT_COUNT
D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP
D3D12_IA_VERTEX_ID_BIT_COUNT
D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP
D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT
D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES
D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS
D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES
D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF
D3D12_SO_BUFFER_SLOT_COUNT
D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0XFFFFFFFF
D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP
D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP
D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED
D3D12_SO_NO_RASTERIZED_STREAM
D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT
D3D12_SO_OUTPUT_COMPONENT_COUNT
D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP
D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW
D3D12_SO_STREAM_COUNT
D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH
D3D12_SPEC_DATE_DAY
D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH
D3D12_SPEC_DATE_MONTH
D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS
D3D12_SPEC_DATE_YEAR
D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW
D3D12_SPEC_VERSION
D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED
D3D12_SRGB_GAMMA
D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP
D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW
D3D12_SRGB_TO_FLOAT_DENOMINATOR_1
D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW
D3D12_SRGB_TO_FLOAT_DENOMINATOR_2
D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP
D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW
D3D12_SRGB_TO_FLOAT_EXPONENT
D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW
D3D12_SRGB_TO_FLOAT_OFFSET
D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP
D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA
D3D12_SRGB_TO_FLOAT_THRESHOLD
D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA
D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP
D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP
D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT
D3D12_SRV_DIMENSION_BUFFER
D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER
D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP
D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL
D3D12_SRV_DIMENSION_TEXTURE1D
D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD
D3D12_KEEP_UNORDERED_ACCESS_VIEWS
D3D12_SRV_DIMENSION_TEXTURE1DARRAY
D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP
D3D12_LIFETIME_STATE_IN_USE
D3D12_SRV_DIMENSION_TEXTURE2D
D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION
D3D12_LIFETIME_STATE_NOT_IN_USE
D3D12_SRV_DIMENSION_TEXTURE2DARRAY
D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT
D3D12_LINEAR_GAMMA
D3D12_SRV_DIMENSION_TEXTURE2DMS
D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP
D3D12_LOGIC_OP_AND
D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY
D3D12_CS_4_X_THREAD_GROUP_MAX_X
D3D12_LOGIC_OP_AND_INVERTED
D3D12_SRV_DIMENSION_TEXTURE3D
D3D12_CS_4_X_THREAD_GROUP_MAX_Y
D3D12_LOGIC_OP_AND_REVERSE
D3D12_SRV_DIMENSION_TEXTURECUBE
D3D12_CS_4_X_UAV_REGISTER_COUNT
D3D12_LOGIC_OP_CLEAR
D3D12_SRV_DIMENSION_TEXTURECUBEARRAY
D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION
D3D12_LOGIC_OP_COPY
D3D12_SRV_DIMENSION_UNKNOWN
D3D12_CS_TGSM_REGISTER_COUNT
D3D12_LOGIC_OP_COPY_INVERTED
D3D12_STANDARD_COMPONENT_BIT_COUNT
D3D12_CS_TGSM_REGISTER_READS_PER_INST
D3D12_LOGIC_OP_EQUIV
D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED
D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS
D3D12_LOGIC_OP_INVERT
D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE
D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS
D3D12_LOGIC_OP_NAND
D3D12_STANDARD_PIXEL_COMPONENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP
D3D12_LOGIC_OP_NOOP
D3D12_STANDARD_PIXEL_ELEMENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_X
D3D12_LOGIC_OP_NOR
D3D12_STANDARD_VECTOR_SIZE
D3D12_CS_THREAD_GROUP_MAX_Y
D3D12_LOGIC_OP_OR
D3D12_STANDARD_VERTEX_ELEMENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_Z
D3D12_LOGIC_OP_OR_INVERTED
D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT
D3D12_CS_THREAD_GROUP_MIN_X
D3D12_LOGIC_OP_OR_REVERSE
D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS
D3D12_CS_THREAD_GROUP_MIN_Y
D3D12_LOGIC_OP_SET
D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS
D3D12_CS_THREAD_GROUP_MIN_Z
D3D12_LOGIC_OP_XOR
D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS
D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL
D3D12_MAG_FILTER_SHIFT
D3D12_STATE_OBJECT_FLAG_NONE
D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS
D3D12_MAJOR_VERSION
D3D12_STATE_OBJECT_TYPE_COLLECTION
D3D12_CS_THREADGROUPID_REGISTER_COUNT
D3D12_MAX_BORDER_COLOR_COMPONENT
D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE
D3D12_CS_THREADID_REGISTER_COMPONENTS
D3D12_MAX_DEPTH
D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY
D3D12_CS_THREADID_REGISTER_COUNT
D3D12_MAX_LIVE_STATIC_SAMPLERS
D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS
D3D12_MAX_MAXANISOTROPY
D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION
D3D12_CS_THREADIDINGROUP_REGISTER_COUNT
D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT
D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE
D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS
D3D12_MAX_POSITION_VALUE
D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP
D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT
D3D12_MAX_ROOT_COST
D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE
D3D12_CULL_MODE_BACK
D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1
D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID
D3D12_CULL_MODE_FRONT
D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2
D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK
D3D12_CULL_MODE_NONE
D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE
D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG
D3D12_DECODE_FILTER_REDUCTION
D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP
D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1
D3D12_DECODE_IS_ANISOTROPIC_FILTER
D3D12_MAX_VIEW_INSTANCE_COUNT
D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG
D3D12_DECODE_IS_COMPARISON_FILTER
D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS
D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG
D3D12_DECODE_MAG_FILTER
D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY
D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION
D3D12_DECODE_MIN_FILTER
D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS
D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK
D3D12_DECODE_MIP_FILTER
D3D12_MEASUREMENTS_ACTION_KEEP_ALL
D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE
D3D12_DECODE_SHADER_4_COMPONENT_MAPPING
D3D12_MEMORY_POOL_L0
D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK
D3D12_DEFAULT
D3D12_MEMORY_POOL_L1
D3D12_STENCIL_OP_DECR
D3D12_DEFAULT_BLEND_FACTOR_ALPHA
D3D12_MEMORY_POOL_UNKNOWN
D3D12_STENCIL_OP_DECR_SAT
D3D12_DEFAULT_BLEND_FACTOR_BLUE
D3D12_MESH_SHADER_TIER_1
D3D12_STENCIL_OP_INCR
D3D12_DEFAULT_BLEND_FACTOR_GREEN
D3D12_MESH_SHADER_TIER_NOT_SUPPORTED
D3D12_STENCIL_OP_INCR_SAT
D3D12_DEFAULT_BLEND_FACTOR_RED
D3D12_META_COMMAND_PARAMETER_FLAG_INPUT
D3D12_STENCIL_OP_INVERT
D3D12_DEFAULT_BORDER_COLOR_COMPONENT
D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT
D3D12_STENCIL_OP_KEEP
D3D12_DEFAULT_DEPTH_BIAS
D3D12_META_COMMAND_PARAMETER_STAGE_CREATION
D3D12_STENCIL_OP_REPLACE
D3D12_DEFAULT_DEPTH_BIAS_CLAMP
D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION
D3D12_STENCIL_OP_ZERO
D3D12_DEFAULT_MAX_ANISOTROPY
D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION
D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT
D3D12_DEFAULT_MIP_LOD_BIAS
D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV
D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT
D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT
D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END
D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX
D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV
D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START
D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS
D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR
D3D12_DEFAULT_SAMPLE_MASK
D3D12_META_COMMAND_PARAMETER_TYPE_UINT64
D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_ENDX
D3D12_MIN_BORDER_COLOR_COMPONENT
D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_ENDY
D3D12_MIN_DEPTH
D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_STARTX
D3D12_MIN_FILTER_SHIFT
D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_STARTY
D3D12_MIN_MAXANISOTROPY
D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR
D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING
D3D12_MINOR_VERSION
D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR
D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS
D3D12_MIP_FILTER_SHIFT
D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT
D3D12_DEFAULT_STENCIL_READ_MASK
D3D12_MIP_LOD_BIAS_MAX
D3D12_TEXTURE_ADDRESS_MODE_BORDER
D3D12_DEFAULT_STENCIL_REFERENCE
D3D12_MIP_LOD_BIAS_MIN
D3D12_TEXTURE_ADDRESS_MODE_CLAMP
D3D12_DEFAULT_STENCIL_WRITE_MASK
D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT
D3D12_TEXTURE_ADDRESS_MODE_MIRROR
D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX
D3D12_MIP_LOD_RANGE_BIT_COUNT
D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE
D3D12_DEFAULT_VIEWPORT_HEIGHT
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL
D3D12_TEXTURE_ADDRESS_MODE_WRAP
D3D12_DEFAULT_VIEWPORT_MAX_DEPTH
D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY
D3D12_TEXTURE_BARRIER_FLAG_DISCARD
D3D12_DEFAULT_VIEWPORT_MIN_DEPTH
D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE
D3D12_TEXTURE_BARRIER_FLAG_NONE
D3D12_DEFAULT_VIEWPORT_TOPLEFTX
D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH
D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT
D3D12_DEFAULT_VIEWPORT_TOPLEFTY
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE
D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX
D3D12_DEFAULT_VIEWPORT_WIDTH
D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE
D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
D3D12_DEPTH_WRITE_MASK_ALL
D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT
D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT
D3D12_DEPTH_WRITE_MASK_ZERO
D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END
D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE
D3D12_DESCRIPTOR_HEAP_FLAG_NONE
D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START
D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE
D3D12_PACKED_TILE
D3D12_TEXTURE_LAYOUT_ROW_MAJOR
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV
D3D12_PIPELINE_STATE_FLAG_NONE
D3D12_TEXTURE_LAYOUT_UNKNOWN
D3D12_DESCRIPTOR_HEAP_TYPE_DSV
D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG
D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE
D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS
D3D12_TILE_COPY_FLAG_NO_HAZARD
D3D12_DESCRIPTOR_HEAP_TYPE_RTV
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND
D3D12_TILE_COPY_FLAG_NONE
D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO
D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS
D3D12_TILE_MAPPING_FLAG_NO_HAZARD
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL
D3D12_TILE_MAPPING_FLAG_NONE
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT
D3D12_TILE_RANGE_FLAG_NONE
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1
D3D12_TILE_RANGE_FLAG_NULL
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS
D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE
D3D12_DESCRIPTOR_RANGE_FLAG_NONE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS
D3D12_TILE_RANGE_FLAG_SKIP
D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS
D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES
D3D12_DESCRIPTOR_RANGE_TYPE_CBV
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS
D3D12_TILED_RESOURCES_TIER_1
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE
D3D12_TILED_RESOURCES_TIER_2
D3D12_DESCRIPTOR_RANGE_TYPE_SRV
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT
D3D12_TILED_RESOURCES_TIER_3
D3D12_DESCRIPTOR_RANGE_TYPE_UAV
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID
D3D12_TILED_RESOURCES_TIER_4
D3D12_DLL
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS
D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED
D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK
D3D12_TRACKED_WORKLOAD_MAX_INSTANCES
D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY
D3D12_TRI_STATE_FALSE
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS
D3D12_TRI_STATE_TRUE
D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER
D3D12_TRI_STATE_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS
D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE
D3D12_UAV_DIMENSION_BUFFER
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC
D3D12_UAV_DIMENSION_TEXTURE1D
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK
D3D12_UAV_DIMENSION_TEXTURE1DARRAY
D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT
D3D12_UAV_DIMENSION_TEXTURE2D
D3D12_DRED_ALLOCATION_TYPE_FENCE
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING
D3D12_UAV_DIMENSION_TEXTURE2DARRAY
D3D12_DRED_ALLOCATION_TYPE_HEAP
D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS
D3D12_UAV_DIMENSION_TEXTURE3D
D3D12_DRED_ALLOCATION_TYPE_INVALID
D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT
D3D12_UAV_DIMENSION_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND
D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT
D3D12_UAV_SLOT_COUNT
D3D12_DRED_ALLOCATION_TYPE_PASS
D3D12_PREDICATION_OP_EQUAL_ZERO
D3D12_UNBOUND_MEMORY_ACCESS_RESULT
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY
D3D12_PREDICATION_OP_NOT_EQUAL_ZERO
D3D12_VARIABLE_SHADING_RATE_TIER_1
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE
D3D12_PREVIEW_SDK_VERSION
D3D12_VARIABLE_SHADING_RATE_TIER_2
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION
D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE
D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP
D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH
D3D12_VIDEO_DECODE_MAX_ARGUMENTS
D3D12_DRED_ALLOCATION_TYPE_RESOURCE
D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT
D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP
D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE
D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT
D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED
D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER
D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1
D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP
D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2
D3D12_VIDEO_PROCESS_MAX_FILTERS
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER
D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED
D3D12_VIDEO_PROCESS_STEREO_VIEWS
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP
D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE
D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND
D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE
D3D12_VIEW_INSTANCING_FLAG_NONE
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR
D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED
D3D12_VIEW_INSTANCING_TIER_1
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP
D3D12_PROTECTED_SESSION_STATUS_INVALID
D3D12_VIEW_INSTANCING_TIER_2
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR
D3D12_PROTECTED_SESSION_STATUS_OK
D3D12_VIEW_INSTANCING_TIER_3
D3D12_DRED_DEVICE_STATE_FAULT
D3D12_PS_CS_UAV_REGISTER_COMPONENTS
D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED
D3D12_DRED_DEVICE_STATE_HUNG
D3D12_PS_CS_UAV_REGISTER_COUNT
D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX
D3D12_DRED_DEVICE_STATE_PAGEFAULT
D3D12_PS_CS_UAV_REGISTER_READ_PORTS
D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
D3D12_DRED_DEVICE_STATE_UNKNOWN
D3D12_PS_CS_UAV_REGISTER_READS_PER_INST
D3D12_VIEWPORT_BOUNDS_MAX
D3D12_DRED_ENABLEMENT_FORCED_OFF
D3D12_PS_FRONTFACING_DEFAULT_VALUE
D3D12_VIEWPORT_BOUNDS_MIN
D3D12_DRED_ENABLEMENT_FORCED_ON
D3D12_PS_FRONTFACING_FALSE_VALUE
D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED
D3D12_PS_FRONTFACING_TRUE_VALUE
D3D12_VS_INPUT_REGISTER_COMPONENTS
D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS
D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_VS_INPUT_REGISTER_COUNT
D3D12_DRED_FLAG_FORCE_ENABLE
D3D12_PS_INPUT_REGISTER_COMPONENTS
D3D12_VS_INPUT_REGISTER_READ_PORTS
D3D12_DRED_FLAG_NONE
D3D12_PS_INPUT_REGISTER_COUNT
D3D12_VS_INPUT_REGISTER_READS_PER_INST
D3D12_DRED_PAGE_FAULT_FLAGS_NONE
D3D12_PS_INPUT_REGISTER_READ_PORTS
D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_DRED_VERSION_1_0
D3D12_PS_INPUT_REGISTER_READS_PER_INST
D3D12_VS_OUTPUT_REGISTER_COMPONENTS
D3D12_DRED_VERSION_1_1
D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT
D3D12_VS_OUTPUT_REGISTER_COUNT
D3D12_DRED_VERSION_1_2
D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT
D3D12_WAVE_MMA_TIER_1_0
D3D12_DRED_VERSION_1_3
D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS
D3D12_WAVE_MMA_TIER_NOT_SUPPORTED
D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE
D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT
D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE
D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT
D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION
D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS
D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED
D3D12_PS_OUTPUT_MASK_REGISTER_COUNT
D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT
D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE
D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN
D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END
D3D12_PS_OUTPUT_REGISTER_COMPONENTS
D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT
D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START
D3D12_PS_OUTPUT_REGISTER_COUNT
D3D12CreateDevice
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT
D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT
D3D12CreateRootSignatureDeserializer
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS
D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP
D3D12CreateVersionedRootSignatureDeserializer
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT
D3D12_QUERY_HEAP_TYPE_OCCLUSION
D3D12EnableExperimentalFeatures
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS
D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS
D3D12GetDebugInterface
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST
D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1
D3D12GetInterface
D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS
D3D12_QUERY_HEAP_TYPE_SO_STATISTICS
D3D12SerializeRootSignature
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT
D3D12_QUERY_HEAP_TYPE_TIMESTAMP
D3D12SerializeVersionedRootSignature
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS
D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS
DP3D12_FEATURE_DATA_DISPLAYABLE
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT
D3D12_QUERY_TYPE_BINARY_OCCLUSION
I
ID3D12CommandAllocator
ID3D12PipelineLibrary
IID_ID3D12DeviceRemovedExtendedDataSettings
ID3D12CommandList
ID3D12PipelineLibrary1
IID_ID3D12DeviceRemovedExtendedDataSettings1
ID3D12CommandQueue
ID3D12PipelineState
IID_ID3D12Fence
ID3D12CommandSignature
ID3D12ProtectedResourceSession
IID_ID3D12Fence1
ID3D12DescriptorHeap
ID3D12ProtectedResourceSession1
IID_ID3D12GraphicsCommandList
ID3D12Device
ID3D12ProtectedSession
IID_ID3D12GraphicsCommandList1
ID3D12Device1
ID3D12QueryHeap
IID_ID3D12GraphicsCommandList2
ID3D12Device10
ID3D12Resource
IID_ID3D12GraphicsCommandList3
ID3D12Device2
ID3D12Resource1
IID_ID3D12GraphicsCommandList4
ID3D12Device3
ID3D12Resource2
IID_ID3D12GraphicsCommandList5
ID3D12Device4
ID3D12RootSignature
IID_ID3D12GraphicsCommandList6
ID3D12Device5
ID3D12RootSignatureDeserializer
IID_ID3D12GraphicsCommandList7
ID3D12Device6
ID3D12SDKConfiguration
IID_ID3D12Heap
ID3D12Device7
ID3D12ShaderCacheSession
IID_ID3D12Heap1
ID3D12Device8
ID3D12StateObject
IID_ID3D12LifetimeOwner
ID3D12Device9
ID3D12StateObjectProperties
IID_ID3D12LifetimeTracker
ID3D12DeviceChild
ID3D12SwapChainAssistant
IID_ID3D12MetaCommand
ID3D12DeviceHelper
ID3D12Tools
IID_ID3D12Object
ID3D12DeviceRemovedExtendedData
ID3D12VersionedRootSignatureDeserializer
IID_ID3D12Pageable
ID3D12DeviceRemovedExtendedData1
ID3D12VirtualizationGuestDevice
IID_ID3D12PipelineLibrary
ID3D12DeviceRemovedExtendedData2
IID_ID3D12CommandAllocator
IID_ID3D12PipelineLibrary1
ID3D12DeviceRemovedExtendedDataSettings
IID_ID3D12CommandList
IID_ID3D12PipelineState
ID3D12DeviceRemovedExtendedDataSettings1
IID_ID3D12CommandQueue
IID_ID3D12ProtectedResourceSession
ID3D12Fence
IID_ID3D12CommandSignature
IID_ID3D12ProtectedResourceSession1
ID3D12Fence1
IID_ID3D12DescriptorHeap
IID_ID3D12ProtectedSession
ID3D12GraphicsCommandList
IID_ID3D12Device
IID_ID3D12QueryHeap
ID3D12GraphicsCommandList1
IID_ID3D12Device1
IID_ID3D12Resource
ID3D12GraphicsCommandList2
IID_ID3D12Device10
IID_ID3D12Resource1
ID3D12GraphicsCommandList3
IID_ID3D12Device2
IID_ID3D12Resource2
ID3D12GraphicsCommandList4
IID_ID3D12Device3
IID_ID3D12RootSignature
ID3D12GraphicsCommandList5
IID_ID3D12Device4
IID_ID3D12RootSignatureDeserializer
ID3D12GraphicsCommandList6
IID_ID3D12Device5
IID_ID3D12SDKConfiguration
ID3D12GraphicsCommandList7
IID_ID3D12Device6
IID_ID3D12ShaderCacheSession
ID3D12Heap
IID_ID3D12Device7
IID_ID3D12StateObject
ID3D12Heap1
IID_ID3D12Device8
IID_ID3D12StateObjectProperties
ID3D12LifetimeOwner
IID_ID3D12Device9
IID_ID3D12SwapChainAssistant
ID3D12LifetimeTracker
IID_ID3D12DeviceChild
IID_ID3D12Tools
ID3D12MetaCommand
IID_ID3D12DeviceRemovedExtendedData
IID_ID3D12VersionedRootSignatureDeserializer
ID3D12Object
IID_ID3D12DeviceRemovedExtendedData1
IID_ID3D12VirtualizationGuestDevice
ID3D12Pageable
IID_ID3D12DeviceRemovedExtendedData2
P
PD3D_ROOT_SIGNATURE_VERSION
PD3D12_FEATURE_DATA_D3D12_OPTIONS6
PD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
PD3D12_AUTO_BREADCRUMB_NODE
PD3D12_FEATURE_DATA_D3D12_OPTIONS7
PD3D12_RENDER_PASS_ENDING_ACCESS_TYPE
PD3D12_AUTO_BREADCRUMB_NODE1
PD3D12_FEATURE_DATA_D3D12_OPTIONS8
PD3D12_RENDER_PASS_FLAGS
PD3D12_AUTO_BREADCRUMB_OP
PD3D12_FEATURE_DATA_D3D12_OPTIONS9
PD3D12_RENDER_PASS_RENDER_TARGET_DESC
PD3D12_BARRIER_ACCESS
PD3D12_FEATURE_DATA_EXISTING_HEAPS
PD3D12_RENDER_TARGET_BLEND_DESC
PD3D12_BARRIER_GROUP
PD3D12_FEATURE_DATA_FEATURE_LEVELS
PD3D12_RENDER_TARGET_VIEW_DESC
PD3D12_BARRIER_LAYOUT
PD3D12_FEATURE_DATA_FORMAT_INFO
PD3D12_RESIDENCY_FLAGS
PD3D12_BARRIER_SUBRESOURCE_RANGE
PD3D12_FEATURE_DATA_FORMAT_SUPPORT
PD3D12_RESIDENCY_PRIORITY
PD3D12_BARRIER_SYNC
PD3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
PD3D12_RESOURCE_ALLOCATION_INFO1
PD3D12_BARRIER_TYPE
PD3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
PD3D12_RESOURCE_BARRIER
PD3D12_BLEND
PD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT
PD3D12_RESOURCE_DESC
PD3D12_BLEND_DESC
PD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES
PD3D12_RESOURCE_DESC1
PD3D12_BOX
PD3D12_FEATURE_DATA_QUERY_META_COMMAND
PD3D12_ROOT_DESCRIPTOR1
PD3D12_BUFFER_BARRIER
PD3D12_FEATURE_DATA_ROOT_SIGNATURE
PD3D12_ROOT_PARAMETER
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
PD3D12_FEATURE_DATA_SHADER_CACHE
PD3D12_ROOT_PARAMETER_ARRAY
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
PD3D12_FEATURE_DATA_SHADER_MODEL
PD3D12_ROOT_PARAMETER1
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER
PD3D12_GLOBAL_BARRIER
PD3D12_ROOT_SIGNATURE_DESC
PD3D12_CACHED_PIPELINE_STATE
PD3D12_GLOBAL_ROOT_SIGNATURE
PD3D12_RT_FORMAT_ARRAY
PD3D12_CLEAR_VALUE
PD3D12_GPU_DESCRIPTOR_HANDLE
PD3D12_SAMPLE_POSITION
PD3D12_COMMAND_QUEUE_DESC
PD3D12_GPU_VIRTUAL_ADDRESS
PD3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
PD3D12_COMMAND_QUEUE_PRIORITY
PD3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE
PD3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER
PD3D12_COMPUTE_PIPELINE_STATE_DESC
PD3D12_GPU_VIRTUAL_ADDRESS_RANGE
PD3D12_SHADER_BYTECODE
PD3D12_CONSTANT_BUFFER_VIEW_DESC
PD3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE
PD3D12_SHADER_CACHE_CONTROL_FLAGS
PD3D12_CPU_DESCRIPTOR_HANDLE
PD3D12_GRAPHICS_PIPELINE_STATE_DESC
PD3D12_SHADER_CACHE_FLAGS
PD3D12_DEPTH_STENCIL_DESC
PD3D12_HEAP_PROPERTIES
PD3D12_SHADER_CACHE_KIND_FLAGS
PD3D12_DEPTH_STENCIL_DESC1
PD3D12_HIT_GROUP_DESC
PD3D12_SHADER_CACHE_MODE
PD3D12_DEPTH_STENCIL_VALUE
PD3D12_INDEX_BUFFER_STRIP_CUT_VALUE
PD3D12_SHADER_CACHE_SESSION_DESC
PD3D12_DEPTH_STENCILOP_DESC
PD3D12_INDIRECT_ARGUMENT_DESC
PD3D12_SHADER_RESOURCE_VIEW_DESC
PD3D12_DESCRIPTOR_HEAP_DESC
PD3D12_INPUT_CLASSIFICATION
PD3D12_SHADING_RATE_COMBINER
PD3D12_DESCRIPTOR_RANGE
PD3D12_INPUT_ELEMENT_DESC
PD3D12_SO_DECLARATION_ENTRY
PD3D12_DESCRIPTOR_RANGE_ARRAY
PD3D12_INPUT_LAYOUT_DESC
PD3D12_STATE_OBJECT_CONFIG
PD3D12_DESCRIPTOR_RANGE1
PD3D12_LOCAL_ROOT_SIGNATURE
PD3D12_STATE_OBJECT_DESC
PD3D12_DESCRIPTOR_RANGE1_ARRAY
PD3D12_MEMCPY_DEST
PD3D12_STATE_SUBOBJECT
PD3D12_DEVICE_REMOVED_EXTENDED_DATA
PD3D12_META_COMMAND_DESC
PD3D12_STATIC_SAMPLER_DESC
PD3D12_DEVICE_REMOVED_EXTENDED_DATA1
PD3D12_META_COMMAND_PARAMETER_DESC
PD3D12_STREAM_OUTPUT_BUFFER_VIEW
PD3D12_DEVICE_REMOVED_EXTENDED_DATA2
PD3D12_MIP_REGION
PD3D12_STREAM_OUTPUT_DESC
PD3D12_DEVICE_REMOVED_EXTENDED_DATA3
PD3D12_NODE_MASK
PD3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
PD3D12_DISPATCH_ARGUMENTS
PD3D12_PACKED_MIP_INFO
PD3D12_SUBRESOURCE_DATA
PD3D12_DISPATCH_MESH_ARGUMENTS
PD3D12_PIPELINE_STATE_FLAGS
PD3D12_SUBRESOURCE_INFO
PD3D12_DISPATCH_RAYS_DESC
PD3D12_PIPELINE_STATE_STREAM_DESC
PD3D12_SUBRESOURCE_RANGE_UINT64
PD3D12_DRAW_ARGUMENTS
PD3D12_PLACED_SUBRESOURCE_FOOTPRINT
PD3D12_SUBRESOURCE_TILING
PD3D12_DRAW_INDEXED_ARGUMENTS
PD3D12_PRIMITIVE_TOPOLOGY_TYPE
PD3D12_TEXTURE_BARRIER
PD3D12_DRED_ALLOCATION_NODE
PD3D12_PROTECTED_RESOURCE_SESSION_DESC1
PD3D12_TEXTURE_BARRIER_FLAGS
PD3D12_DRED_ALLOCATION_NODE1
PD3D12_QUERY_DATA_PIPELINE_STATISTICS1
PD3D12_TEXTURE_COPY_LOCATION
PD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT
PD3D12_RANGE
PD3D12_TILE_RANGE_FLAGS
PD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1
PD3D12_RASTERIZER_DESC
PD3D12_TILE_REGION_SIZE
PD3D12_DRED_BREADCRUMB_CONTEXT
PD3D12_RAYTRACING_AABB
PD3D12_TILE_SHAPE
PD3D12_DRED_DEVICE_STATE
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC
PD3D12_TILED_RESOURCE_COORDINATE
PD3D12_DRED_PAGE_FAULT_FLAGS
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC
PD3D12_TRI_STATE
PD3D12_DRED_PAGE_FAULT_OUTPUT
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC
PD3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA
PD3D12_DRED_PAGE_FAULT_OUTPUT1
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC
PD3D12_VERTEX_BUFFER_VIEW
PD3D12_DRED_PAGE_FAULT_OUTPUT2
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC
PD3D12_VIEW_INSTANCE_LOCATION
PD3D12_DXIL_LIBRARY_DESC
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO
PD3D12_VIEW_INSTANCING_DESC
PD3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
PD3D12_VIEWPORT
PD3D12_EXISTING_COLLECTION_DESC
PD3D12_RAYTRACING_GEOMETRY_AABBS_DESC
PD3D12_WAVE_MMA_TIER
PD3D12_EXPORT_DESC
PD3D12_RAYTRACING_GEOMETRY_DESC
PD3D12_WRITEBUFFERIMMEDIATE_MODE
PD3D12_FEATURE_DATA_ARCHITECTURE
PD3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC
PD3D12_WRITEBUFFERIMMEDIATE_PARAMETER
PD3D12_FEATURE_DATA_ARCHITECTURE1
PD3D12_RAYTRACING_INSTANCE_DESC
PID3D12CommandList
PD3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY
PD3D12_RAYTRACING_PIPELINE_CONFIG
PID3D12DescriptorHeap
PD3D12_FEATURE_DATA_D3D12_OPTIONS
PD3D12_RAYTRACING_PIPELINE_CONFIG1
PID3D12Device
PD3D12_FEATURE_DATA_D3D12_OPTIONS1
PD3D12_RAYTRACING_SHADER_CONFIG
PID3D12Fence
PD3D12_FEATURE_DATA_D3D12_OPTIONS10
PD3D12_RECT
PID3D12Pageable
PD3D12_FEATURE_DATA_D3D12_OPTIONS11
PD3D12_RENDER_PASS_BEGINNING_ACCESS
PID3D12PipelineState
PD3D12_FEATURE_DATA_D3D12_OPTIONS12
PD3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS
PID3D12Resource
PD3D12_FEATURE_DATA_D3D12_OPTIONS13
PD3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE
PID3D12RootSignature
PD3D12_FEATURE_DATA_D3D12_OPTIONS2
PD3D12_RENDER_PASS_DEPTH_STENCIL_DESC
PIID
PD3D12_FEATURE_DATA_D3D12_OPTIONS3
PD3D12_RENDER_PASS_ENDING_ACCESS
PSECURITY_ATTRIBUTES
PD3D12_FEATURE_DATA_D3D12_OPTIONS5
PD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
PUINT64
T
TD3D_ROOT_SIGNATURE_VERSION
TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES
TD3D12_RESOURCE_ALLOCATION_INFO
TD3D_SHADER_MODEL
TD3D12_FEATURE_DATA_QUERY_META_COMMAND
TD3D12_RESOURCE_ALLOCATION_INFO1
TD3D12_AUTO_BREADCRUMB_NODE
TD3D12_FEATURE_DATA_ROOT_SIGNATURE
TD3D12_RESOURCE_BARRIER
TD3D12_AUTO_BREADCRUMB_NODE1
TD3D12_FEATURE_DATA_SERIALIZATION
TD3D12_RESOURCE_BARRIER_FLAGS
TD3D12_AUTO_BREADCRUMB_OP
TD3D12_FEATURE_DATA_SHADER_CACHE
TD3D12_RESOURCE_BARRIER_TYPE
TD3D12_AXIS_SHADING_RATE
TD3D12_FEATURE_DATA_SHADER_MODEL
TD3D12_RESOURCE_BINDING_TIER
TD3D12_BACKGROUND_PROCESSING_MODE
TD3D12_FENCE_FLAGS
TD3D12_RESOURCE_DESC
TD3D12_BARRIER_ACCESS
TD3D12_FILL_MODE
TD3D12_RESOURCE_DESC1
TD3D12_BARRIER_GROUP
TD3D12_FILTER
TD3D12_RESOURCE_DIMENSION
TD3D12_BARRIER_LAYOUT
TD3D12_FILTER_REDUCTION_TYPE
TD3D12_RESOURCE_FLAGS
TD3D12_BARRIER_SUBRESOURCE_RANGE
TD3D12_FILTER_TYPE
TD3D12_RESOURCE_HEAP_TIER
TD3D12_BARRIER_SYNC
TD3D12_FORMAT_SUPPORT1
TD3D12_RESOURCE_STATES
TD3D12_BARRIER_TYPE
TD3D12_FORMAT_SUPPORT2
TD3D12_RESOURCE_TRANSITION_BARRIER
TD3D12_BLEND
TD3D12_GLOBAL_BARRIER
TD3D12_RESOURCE_UAV_BARRIER
TD3D12_BLEND_DESC
TD3D12_GLOBAL_ROOT_SIGNATURE
TD3D12_ROOT_CONSTANTS
TD3D12_BLEND_OP
TD3D12_GPU_DESCRIPTOR_HANDLE
TD3D12_ROOT_DESCRIPTOR
TD3D12_BOX
TD3D12_GPU_VIRTUAL_ADDRESS
TD3D12_ROOT_DESCRIPTOR_FLAGS
TD3D12_BUFFER_BARRIER
TD3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE
TD3D12_ROOT_DESCRIPTOR_TABLE
TD3D12_BUFFER_RTV
TD3D12_GPU_VIRTUAL_ADDRESS_RANGE
TD3D12_ROOT_DESCRIPTOR_TABLE1
TD3D12_BUFFER_SRV
TD3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE
TD3D12_ROOT_DESCRIPTOR1
TD3D12_BUFFER_SRV_FLAGS
TD3D12_GRAPHICS_PIPELINE_STATE_DESC
TD3D12_ROOT_PARAMETER
TD3D12_BUFFER_UAV
TD3D12_GRAPHICS_STATES
TD3D12_ROOT_PARAMETER_ARRAY
TD3D12_BUFFER_UAV_FLAGS
TD3D12_HEAP_DESC
TD3D12_ROOT_PARAMETER_TYPE
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC
TD3D12_HEAP_FLAGS
TD3D12_ROOT_PARAMETER1
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS
TD3D12_HEAP_PROPERTIES
TD3D12_ROOT_SIGNATURE_DESC
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER
TD3D12_HEAP_SERIALIZATION_TIER
TD3D12_ROOT_SIGNATURE_DESC1
TD3D12_CACHED_PIPELINE_STATE
TD3D12_HEAP_TYPE
TD3D12_ROOT_SIGNATURE_FLAGS
TD3D12_CLEAR_FLAGS
TD3D12_HIT_GROUP_DESC
TD3D12_RT_FORMAT_ARRAY
TD3D12_CLEAR_VALUE
TD3D12_HIT_GROUP_TYPE
TD3D12_RTV_DIMENSION
TD3D12_COLOR_WRITE_ENABLE
TD3D12_HIT_KIND
TD3D12_SAMPLE_POSITION
TD3D12_COMMAND_LIST_FLAGS
TD3D12_INDEX_BUFFER_STRIP_CUT_VALUE
TD3D12_SAMPLER_DESC
TD3D12_COMMAND_LIST_SUPPORT_FLAGS
TD3D12_INDEX_BUFFER_VIEW
TD3D12_SAMPLER_FEEDBACK_TIER
TD3D12_COMMAND_LIST_TYPE
TD3D12_INDIRECT_ARGUMENT_DESC
TD3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
TD3D12_COMMAND_POOL_FLAGS
TD3D12_INDIRECT_ARGUMENT_DESC_Constant
TD3D12_SERIALIZED_DATA_TYPE
TD3D12_COMMAND_QUEUE_DESC
TD3D12_INDIRECT_ARGUMENT_DESC_ConstantBufferView
TD3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER
TD3D12_COMMAND_QUEUE_FLAGS
TD3D12_INDIRECT_ARGUMENT_DESC_ShaderResourceView
TD3D12_SHADER_BYTECODE
TD3D12_COMMAND_QUEUE_PRIORITY
TD3D12_INDIRECT_ARGUMENT_DESC_UnorderedAccessView
TD3D12_SHADER_CACHE_CONTROL_FLAGS
TD3D12_COMMAND_RECORDER_FLAGS
TD3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer
TD3D12_SHADER_CACHE_FLAGS
TD3D12_COMMAND_SIGNATURE_DESC
TD3D12_INDIRECT_ARGUMENT_TYPE
TD3D12_SHADER_CACHE_KIND_FLAGS
TD3D12_COMPARISON_FUNC
TD3D12_INPUT_CLASSIFICATION
TD3D12_SHADER_CACHE_MODE
TD3D12_COMPUTE_PIPELINE_STATE_DESC
TD3D12_INPUT_ELEMENT_DESC
TD3D12_SHADER_CACHE_SESSION_DESC
TD3D12_CONSERVATIVE_RASTERIZATION_MODE
TD3D12_INPUT_LAYOUT_DESC
TD3D12_SHADER_CACHE_SUPPORT_FLAGS
TD3D12_CONSERVATIVE_RASTERIZATION_TIER
TD3D12_LIFETIME_STATE
TD3D12_SHADER_COMPONENT_MAPPING
TD3D12_CONSTANT_BUFFER_VIEW_DESC
TD3D12_LOCAL_ROOT_SIGNATURE
TD3D12_SHADER_MIN_PRECISION_SUPPORT
TD3D12_CPU_DESCRIPTOR_HANDLE
TD3D12_LOGIC_OP
TD3D12_SHADER_RESOURCE_VIEW_DESC
TD3D12_CPU_PAGE_PROPERTY
TD3D12_MEASUREMENTS_ACTION
TD3D12_SHADER_VISIBILITY
TD3D12_CROSS_NODE_SHARING_TIER
TD3D12_MEMCPY_DEST
TD3D12_SHADING_RATE
TD3D12_CULL_MODE
TD3D12_MEMORY_POOL
TD3D12_SHADING_RATE_COMBINER
TD3D12_DEFAULT
TD3D12_MESH_SHADER_TIER
TD3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
TD3D12_DEPTH_STENCIL_DESC
TD3D12_META_COMMAND_DESC
TD3D12_SO_DECLARATION_ENTRY
TD3D12_DEPTH_STENCIL_DESC1
TD3D12_META_COMMAND_PARAMETER_DESC
TD3D12_SRV_DIMENSION
TD3D12_DEPTH_STENCIL_VALUE
TD3D12_META_COMMAND_PARAMETER_FLAGS
TD3D12_STATE_OBJECT_CONFIG
TD3D12_DEPTH_STENCIL_VIEW_DESC
TD3D12_META_COMMAND_PARAMETER_STAGE
TD3D12_STATE_OBJECT_DESC
TD3D12_DEPTH_STENCILOP_DESC
TD3D12_META_COMMAND_PARAMETER_TYPE
TD3D12_STATE_OBJECT_FLAGS
TD3D12_DEPTH_WRITE_MASK
TD3D12_MIP_REGION
TD3D12_STATE_OBJECT_TYPE
TD3D12_DESCRIPTOR_HEAP_DESC
TD3D12_MULTIPLE_FENCE_WAIT_FLAGS
TD3D12_STATE_SUBOBJECT
TD3D12_DESCRIPTOR_HEAP_FLAGS
TD3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS
TD3D12_STATE_SUBOBJECT_TYPE
TD3D12_DESCRIPTOR_HEAP_TYPE
TD3D12_NODE_MASK
TD3D12_STATIC_BORDER_COLOR
TD3D12_DESCRIPTOR_RANGE
TD3D12_PACKED_MIP_INFO
TD3D12_STATIC_SAMPLER_DESC
TD3D12_DESCRIPTOR_RANGE_ARRAY
TD3D12_PIPELINE_STATE_FLAGS
TD3D12_STENCIL_OP
TD3D12_DESCRIPTOR_RANGE_FLAGS
TD3D12_PIPELINE_STATE_STREAM_DESC
TD3D12_STREAM_OUTPUT_BUFFER_VIEW
TD3D12_DESCRIPTOR_RANGE_TYPE
TD3D12_PIPELINE_STATE_SUBOBJECT_TYPE
TD3D12_STREAM_OUTPUT_DESC
TD3D12_DESCRIPTOR_RANGE1
TD3D12_PLACED_SUBRESOURCE_FOOTPRINT
TD3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
TD3D12_DESCRIPTOR_RANGE1_ARRAY
TD3D12_PREDICATION_OP
TD3D12_SUBRESOURCE_DATA
TD3D12_DEVICE_REMOVED_EXTENDED_DATA
TD3D12_PRIMITIVE
TD3D12_SUBRESOURCE_FOOTPRINT
TD3D12_DEVICE_REMOVED_EXTENDED_DATA1
TD3D12_PRIMITIVE_TOPOLOGY
TD3D12_SUBRESOURCE_INFO
TD3D12_DEVICE_REMOVED_EXTENDED_DATA2
TD3D12_PRIMITIVE_TOPOLOGY_TYPE
TD3D12_SUBRESOURCE_RANGE_UINT64
TD3D12_DEVICE_REMOVED_EXTENDED_DATA3
TD3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER
TD3D12_SUBRESOURCE_TILING
TD3D12_DISCARD_REGION
TD3D12_PROTECTED_RESOURCE_SESSION_DESC
TD3D12_TEX1D_ARRAY_DSV
TD3D12_DISPATCH_ARGUMENTS
TD3D12_PROTECTED_RESOURCE_SESSION_DESC1
TD3D12_TEX1D_ARRAY_RTV
TD3D12_DISPATCH_MESH_ARGUMENTS
TD3D12_PROTECTED_RESOURCE_SESSION_FLAGS
TD3D12_TEX1D_ARRAY_SRV
TD3D12_DISPATCH_RAYS_DESC
TD3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS
TD3D12_TEX1D_ARRAY_UAV
TD3D12_DRAW_ARGUMENTS
TD3D12_PROTECTED_SESSION_STATUS
TD3D12_TEX1D_DSV
TD3D12_DRAW_INDEXED_ARGUMENTS
TD3D12_QUERY_DATA_PIPELINE_STATISTICS
TD3D12_TEX1D_RTV
TD3D12_DRED_ALLOCATION_NODE
TD3D12_QUERY_DATA_PIPELINE_STATISTICS1
TD3D12_TEX1D_SRV
TD3D12_DRED_ALLOCATION_NODE1
TD3D12_QUERY_DATA_SO_STATISTICS
TD3D12_TEX1D_UAV
TD3D12_DRED_ALLOCATION_TYPE
TD3D12_QUERY_HEAP_DESC
TD3D12_TEX2D_ARRAY_DSV
TD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT
TD3D12_QUERY_HEAP_TYPE
TD3D12_TEX2D_ARRAY_RTV
TD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1
TD3D12_QUERY_TYPE
TD3D12_TEX2D_ARRAY_SRV
TD3D12_DRED_BREADCRUMB_CONTEXT
TD3D12_RANGE
TD3D12_TEX2D_ARRAY_UAV
TD3D12_DRED_DEVICE_STATE
TD3D12_RANGE_UINT64
TD3D12_TEX2D_DSV
TD3D12_DRED_ENABLEMENT
TD3D12_RASTERIZER_DESC
TD3D12_TEX2D_RTV
TD3D12_DRED_FLAGS
TD3D12_RAY_FLAGS
TD3D12_TEX2D_SRV
TD3D12_DRED_PAGE_FAULT_FLAGS
TD3D12_RAYTRACING_AABB
TD3D12_TEX2D_UAV
TD3D12_DRED_PAGE_FAULT_OUTPUT
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS
TD3D12_TEX2DMS_ARRAY_DSV
TD3D12_DRED_PAGE_FAULT_OUTPUT1
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE
TD3D12_TEX2DMS_ARRAY_RTV
TD3D12_DRED_PAGE_FAULT_OUTPUT2
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC
TD3D12_TEX2DMS_ARRAY_SRV
TD3D12_DRED_VERSION
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC
TD3D12_TEX2DMS_DSV
TD3D12_DRIVER_MATCHING_IDENTIFIER_STATUS
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC
TD3D12_TEX2DMS_RTV
TD3D12_DSV_DIMENSION
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC
TD3D12_TEX2DMS_SRV
TD3D12_DSV_FLAGS
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC
TD3D12_TEX3D_RTV
TD3D12_DXIL_LIBRARY_DESC
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE
TD3D12_TEX3D_SRV
TD3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO
TD3D12_TEX3D_UAV
TD3D12_ELEMENTS_LAYOUT
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV
TD3D12_TEXCUBE_ARRAY_SRV
TD3D12_EXISTING_COLLECTION_DESC
TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
TD3D12_TEXCUBE_SRV
TD3D12_EXPORT_DESC
TD3D12_RAYTRACING_GEOMETRY_AABBS_DESC
TD3D12_TEXTURE_ADDRESS_MODE
TD3D12_EXPORT_FLAGS
TD3D12_RAYTRACING_GEOMETRY_DESC
TD3D12_TEXTURE_BARRIER
TD3D12_FEATURE
TD3D12_RAYTRACING_GEOMETRY_FLAGS
TD3D12_TEXTURE_BARRIER_FLAGS
TD3D12_FEATURE_DATA_ARCHITECTURE
TD3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC
TD3D12_TEXTURE_COPY_LOCATION
TD3D12_FEATURE_DATA_ARCHITECTURE1
TD3D12_RAYTRACING_GEOMETRY_TYPE
TD3D12_TEXTURE_COPY_TYPE
TD3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY
TD3D12_RAYTRACING_INSTANCE_DESC
TD3D12_TEXTURE_LAYOUT
TD3D12_FEATURE_DATA_CROSS_NODE
TD3D12_RAYTRACING_INSTANCE_FLAGS
TD3D12_TILE_COPY_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS
TD3D12_RAYTRACING_PIPELINE_CONFIG
TD3D12_TILE_MAPPING_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS1
TD3D12_RAYTRACING_PIPELINE_CONFIG1
TD3D12_TILE_RANGE_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS10
TD3D12_RAYTRACING_PIPELINE_FLAGS
TD3D12_TILE_REGION_SIZE
TD3D12_FEATURE_DATA_D3D12_OPTIONS11
TD3D12_RAYTRACING_SHADER_CONFIG
TD3D12_TILE_SHAPE
TD3D12_FEATURE_DATA_D3D12_OPTIONS12
TD3D12_RAYTRACING_TIER
TD3D12_TILED_RESOURCE_COORDINATE
TD3D12_FEATURE_DATA_D3D12_OPTIONS13
TD3D12_RECT
TD3D12_TILED_RESOURCES_TIER
TD3D12_FEATURE_DATA_D3D12_OPTIONS2
TD3D12_RENDER_PASS_BEGINNING_ACCESS
TD3D12_TRI_STATE
TD3D12_FEATURE_DATA_D3D12_OPTIONS3
TD3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS
TD3D12_UAV_DIMENSION
TD3D12_FEATURE_DATA_D3D12_OPTIONS4
TD3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE
TD3D12_UNORDERED_ACCESS_VIEW_DESC
TD3D12_FEATURE_DATA_D3D12_OPTIONS5
TD3D12_RENDER_PASS_DEPTH_STENCIL_DESC
TD3D12_VARIABLE_SHADING_RATE_TIER
TD3D12_FEATURE_DATA_D3D12_OPTIONS6
TD3D12_RENDER_PASS_ENDING_ACCESS
TD3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA
TD3D12_FEATURE_DATA_D3D12_OPTIONS7
TD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS
TD3D12_VERSIONED_ROOT_SIGNATURE_DESC
TD3D12_FEATURE_DATA_D3D12_OPTIONS8
TD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
TD3D12_VERTEX_BUFFER_VIEW
TD3D12_FEATURE_DATA_D3D12_OPTIONS9
TD3D12_RENDER_PASS_ENDING_ACCESS_TYPE
TD3D12_VIEW_INSTANCE_LOCATION
TD3D12_FEATURE_DATA_DISPLAYABLE
TD3D12_RENDER_PASS_FLAGS
TD3D12_VIEW_INSTANCING_DESC
TD3D12_FEATURE_DATA_EXISTING_HEAPS
TD3D12_RENDER_PASS_RENDER_TARGET_DESC
TD3D12_VIEW_INSTANCING_FLAGS
TD3D12_FEATURE_DATA_FEATURE_LEVELS
TD3D12_RENDER_PASS_TIER
TD3D12_VIEW_INSTANCING_TIER
TD3D12_FEATURE_DATA_FORMAT_INFO
TD3D12_RENDER_TARGET_BLEND_DESC
TD3D12_VIEWPORT
TD3D12_FEATURE_DATA_FORMAT_SUPPORT
TD3D12_RENDER_TARGET_VIEW_DESC
TD3D12_WAVE_MMA_TIER
TD3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT
TD3D12_RESIDENCY_FLAGS
TD3D12_WRITEBUFFERIMMEDIATE_MODE
TD3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS
TD3D12_RESIDENCY_PRIORITY
TD3D12_WRITEBUFFERIMMEDIATE_PARAMETER
TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT
TD3D12_RESOLVE_MODE
TSingleArray4
TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT
TD3D12_RESOURCE_ALIASING_BARRIER
TUINTArray4
U
UUID_D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED
UUID_D3D12MetaCommand
UUID_D3D12ExperimentalShaderModels
UUID_D3D12TiledResourceTier4
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