Unit 'DX12.D3D12' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_win_directx12]

Index of all identifiers in unit 'DX12.D3D12'

C  D  I  P  T  U 

C

CD3DX12_BLEND_DESC CD3DX12_RANGE CD3DX12_SHADER_BYTECODE
CD3DX12_CPU_DESCRIPTOR_HANDLE CD3DX12_RASTERIZER_DESC CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC
CD3DX12_DEPTH_STENCIL_DESC CD3DX12_RESOURCE_BARRIER CLSID_D3D12Debug
CD3DX12_DESCRIPTOR_RANGE1 CD3DX12_RESOURCE_DESC CLSID_D3D12DeviceRemovedExtendedData
CD3DX12_GPU_DESCRIPTOR_HANDLE CD3DX12_ROOT_DESCRIPTOR_TABLE1 CLSID_D3D12SDKConfiguration
CD3DX12_HEAP_PROPERTIES CD3DX12_ROOT_PARAMETER1 CLSID_D3D12Tools

D

D3D_HIGHEST_SHADER_MODEL D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS D3D12_QUERY_TYPE_OCCLUSION
D3D_ROOT_SIGNATURE_VERSION_1 D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST D3D12_QUERY_TYPE_PIPELINE_STATISTICS
D3D_ROOT_SIGNATURE_VERSION_1_0 D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT D3D12_QUERY_TYPE_PIPELINE_STATISTICS1
D3D_ROOT_SIGNATURE_VERSION_1_1 D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0
D3D_SHADER_MODEL_5_1 D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1
D3D_SHADER_MODEL_6_0 D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2
D3D_SHADER_MODEL_6_1 D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3
D3D_SHADER_MODEL_6_2 D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_QUERY_TYPE_TIMESTAMP
D3D_SHADER_MODEL_6_3 D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS
D3D_SHADER_MODEL_6_4 D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT
D3D_SHADER_MODEL_6_5 D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH
D3D_SHADER_MODEL_6_6 D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES
D3D_SHADER_MODEL_6_7 D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES
D3D12_16BIT_INDEX_STRIP_CUT_VALUE D3D12_DS_OUTPUT_REGISTER_COMPONENTS D3D12_RAY_FLAG_CULL_NON_OPAQUE
D3D12_32BIT_INDEX_STRIP_CUT_VALUE D3D12_DS_OUTPUT_REGISTER_COUNT D3D12_RAY_FLAG_CULL_OPAQUE
D3D12_8BIT_INDEX_STRIP_CUT_VALUE D3D12_DSV_DIMENSION_TEXTURE1D D3D12_RAY_FLAG_FORCE_NON_OPAQUE
D3D12_ANISOTROPIC_FILTERING_BIT D3D12_DSV_DIMENSION_TEXTURE1DARRAY D3D12_RAY_FLAG_FORCE_OPAQUE
D3D12_APPEND_ALIGNED_ELEMENT D3D12_DSV_DIMENSION_TEXTURE2D D3D12_RAY_FLAG_NONE
D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT D3D12_DSV_DIMENSION_TEXTURE2DARRAY D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT D3D12_DSV_DIMENSION_TEXTURE2DMS D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES
D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY D3D12_RAY_FLAG_SKIP_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT D3D12_DSV_DIMENSION_UNKNOWN D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION D3D12_DSV_FLAG_NONE D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION
D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE D3D12_DSV_FLAG_READ_ONLY_DEPTH D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE
D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW D3D12_DSV_FLAG_READ_ONLY_STENCIL D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY
D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW D3D12_ELEMENTS_LAYOUT_ARRAY D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE
D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION D3D12_ENCODE_ANISOTROPIC_FILTER D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD
D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE D3D12_ENCODE_BASIC_FILTER D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE
D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION D3D12_EXPORT_FLAG_NONE D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE
D3D12_AUTO_BREADCRUMB_OP_COPYTILES D3D12_FEATURE_ARCHITECTURE D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME D3D12_FEATURE_ARCHITECTURE1 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 D3D12_FEATURE_COMMAND_QUEUE_PRIORITY D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE
D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 D3D12_FEATURE_CROSS_NODE D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS
D3D12_AUTO_BREADCRUMB_OP_DISPATCH D3D12_FEATURE_D3D12_OPTIONS D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE
D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH D3D12_FEATURE_D3D12_OPTIONS1 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE
D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS D3D12_FEATURE_D3D12_OPTIONS10 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION
D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED D3D12_FEATURE_D3D12_OPTIONS11 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION
D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED D3D12_FEATURE_D3D12_OPTIONS12 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL
D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO D3D12_FEATURE_D3D12_OPTIONS13 D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL
D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME D3D12_FEATURE_D3D12_OPTIONS2 D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION
D3D12_AUTO_BREADCRUMB_OP_ENDEVENT D3D12_FEATURE_D3D12_OPTIONS3 D3D12_RAYTRACING_GEOMETRY_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION D3D12_FEATURE_D3D12_OPTIONS4 D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION D3D12_FEATURE_D3D12_OPTIONS5 D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS
D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE D3D12_FEATURE_D3D12_OPTIONS6 D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND D3D12_FEATURE_D3D12_OPTIONS7 D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT D3D12_FEATURE_D3D12_OPTIONS8 D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND D3D12_FEATURE_D3D12_OPTIONS9 D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND D3D12_FEATURE_DISPLAYABLE D3D12_RAYTRACING_INSTANCE_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND D3D12_FEATURE_EXISTING_HEAPS D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE
D3D12_AUTO_BREADCRUMB_OP_PRESENT D3D12_FEATURE_FEATURE_LEVELS D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES D3D12_FEATURE_FORMAT_INFO D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES
D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 D3D12_FEATURE_FORMAT_SUPPORT D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH
D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS
D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE
D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER D3D12_FEATURE_QUERY_META_COMMAND D3D12_RAYTRACING_PIPELINE_FLAG_NONE
D3D12_AUTO_BREADCRUMB_OP_SETMARKER D3D12_FEATURE_ROOT_SIGNATURE D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES
D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 D3D12_FEATURE_SERIALIZATION D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES
D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION D3D12_FEATURE_SHADER_CACHE D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT
D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE D3D12_FEATURE_SHADER_MODEL D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT
D3D12_AXIS_SHADING_RATE_1X D3D12_FENCE_FLAG_NON_MONITORED D3D12_RAYTRACING_TIER_1_0
D3D12_AXIS_SHADING_RATE_2X D3D12_FENCE_FLAG_NONE D3D12_RAYTRACING_TIER_1_1
D3D12_AXIS_SHADING_RATE_4X D3D12_FENCE_FLAG_SHARED D3D12_RAYTRACING_TIER_NOT_SUPPORTED
D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT
D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED D3D12_FILL_MODE_SOLID D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR
D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK D3D12_FILL_MODE_WIREFRAME D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD
D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM D3D12_FILTER_ANISOTROPIC D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS
D3D12_BARRIER_ACCESS_COMMON D3D12_FILTER_COMPARISON_ANISOTROPIC D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE
D3D12_BARRIER_ACCESS_CONSTANT_BUFFER D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD
D3D12_BARRIER_ACCESS_COPY_DEST D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS
D3D12_BARRIER_ACCESS_COPY_SOURCE D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE
D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES
D3D12_BARRIER_ACCESS_INDEX_BUFFER D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR D3D12_RENDER_PASS_FLAG_NONE
D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT D3D12_RENDER_PASS_FLAG_RESUMING_PASS
D3D12_BARRIER_ACCESS_NO_ACCESS D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS
D3D12_BARRIER_ACCESS_PREDICATION D3D12_FILTER_MAXIMUM_ANISOTROPIC D3D12_RENDER_PASS_TIER_0
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT D3D12_RENDER_PASS_TIER_1
D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR D3D12_RENDER_PASS_TIER_2
D3D12_BARRIER_ACCESS_RENDER_TARGET D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_RESOLVE_DEST D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_RESOLVE_SOURCE D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT
D3D12_BARRIER_ACCESS_SHADER_RESOURCE D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_STREAM_OUTPUT D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_BARRIER_ACCESS_UNORDERED_ACCESS D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION
D3D12_BARRIER_ACCESS_VERTEX_BUFFER D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT
D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT
D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE D3D12_FILTER_MIN_MAG_MIP_LINEAR D3D12_REQ_MAXANISOTROPY
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ D3D12_FILTER_MIN_MAG_MIP_POINT D3D12_REQ_MIP_LEVELS
D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH
D3D12_BARRIER_LAYOUT_COMMON D3D12_FILTER_MINIMUM_ANISOTROPIC D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT D3D12_REQ_SUBRESOURCES
D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION
D3D12_BARRIER_LAYOUT_COPY_DEST D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT D3D12_REQ_TEXTURE1D_U_DIMENSION
D3D12_BARRIER_LAYOUT_COPY_SOURCE D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION
D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ D3D12_FILTER_REDUCTION_TYPE_COMPARISON D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION
D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE D3D12_FILTER_REDUCTION_TYPE_MASK D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON D3D12_FILTER_REDUCTION_TYPE_MAXIMUM D3D12_REQ_TEXTURECUBE_DIMENSION
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST D3D12_FILTER_REDUCTION_TYPE_MINIMUM D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE D3D12_FILTER_REDUCTION_TYPE_SHIFT D3D12_RESIDENCY_FLAG_NONE
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ D3D12_FILTER_REDUCTION_TYPE_STANDARD D3D12_RESIDENCY_PRIORITY_HIGH
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE D3D12_FILTER_TYPE_LINEAR D3D12_RESIDENCY_PRIORITY_LOW
D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS D3D12_FILTER_TYPE_MASK D3D12_RESIDENCY_PRIORITY_MAXIMUM
D3D12_BARRIER_LAYOUT_GENERIC_READ D3D12_FILTER_TYPE_POINT D3D12_RESIDENCY_PRIORITY_MINIMUM
D3D12_BARRIER_LAYOUT_PRESENT D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR D3D12_RESIDENCY_PRIORITY_NORMAL
D3D12_BARRIER_LAYOUT_RENDER_TARGET D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL
D3D12_BARRIER_LAYOUT_RESOLVE_DEST D3D12_FLOAT_TO_SRGB_OFFSET D3D12_RESOLVE_MODE_AVERAGE
D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE D3D12_FLOAT_TO_SRGB_SCALE_1 D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK
D3D12_BARRIER_LAYOUT_SHADER_RESOURCE D3D12_FLOAT_TO_SRGB_SCALE_2 D3D12_RESOLVE_MODE_DECOMPRESS
D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE D3D12_FLOAT_TO_SRGB_THRESHOLD D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK
D3D12_BARRIER_LAYOUT_UNDEFINED D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP D3D12_RESOLVE_MODE_MAX
D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS D3D12_FLOAT32_MAX D3D12_RESOLVE_MODE_MIN
D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES
D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY
D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ D3D12_FORMAT_SUPPORT1_BLENDABLE D3D12_RESOURCE_BARRIER_FLAG_END_ONLY
D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE D3D12_FORMAT_SUPPORT1_BUFFER D3D12_RESOURCE_BARRIER_FLAG_NONE
D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT D3D12_RESOURCE_BARRIER_TYPE_ALIASING
D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT D3D12_RESOURCE_BARRIER_TYPE_TRANSITION
D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL D3D12_RESOURCE_BARRIER_TYPE_UAV
D3D12_BARRIER_SYNC_ALL D3D12_FORMAT_SUPPORT1_DISPLAY D3D12_RESOURCE_BINDING_TIER_1
D3D12_BARRIER_SYNC_ALL_SHADING D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER D3D12_RESOURCE_BINDING_TIER_2
D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER D3D12_RESOURCE_BINDING_TIER_3
D3D12_BARRIER_SYNC_COMPUTE_SHADING D3D12_FORMAT_SUPPORT1_MIP D3D12_RESOURCE_DIMENSION_BUFFER
D3D12_BARRIER_SYNC_COPY D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD D3D12_RESOURCE_DIMENSION_TEXTURE1D
D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET D3D12_RESOURCE_DIMENSION_TEXTURE2D
D3D12_BARRIER_SYNC_DEPTH_STENCIL D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE D3D12_RESOURCE_DIMENSION_TEXTURE3D
D3D12_BARRIER_SYNC_DRAW D3D12_FORMAT_SUPPORT1_NONE D3D12_RESOURCE_DIMENSION_UNKNOWN
D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO D3D12_FORMAT_SUPPORT1_RENDER_TARGET D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER
D3D12_BARRIER_SYNC_EXECUTE_INDIRECT D3D12_FORMAT_SUPPORT1_SHADER_GATHER D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
D3D12_BARRIER_SYNC_INPUT_ASSEMBLER D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET
D3D12_BARRIER_SYNC_NON_PIXEL_SHADING D3D12_FORMAT_SUPPORT1_SHADER_LOAD D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS
D3D12_BARRIER_SYNC_NONE D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
D3D12_BARRIER_SYNC_PIXEL_SHADING D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE
D3D12_BARRIER_SYNC_PREDICATION D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT D3D12_RESOURCE_FLAG_NONE
D3D12_BARRIER_SYNC_RAYTRACING D3D12_FORMAT_SUPPORT1_SO_BUFFER D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_BARRIER_SYNC_RENDER_TARGET D3D12_FORMAT_SUPPORT1_TEXTURE1D D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY
D3D12_BARRIER_SYNC_RESOLVE D3D12_FORMAT_SUPPORT1_TEXTURE2D D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY
D3D12_BARRIER_SYNC_SPLIT D3D12_FORMAT_SUPPORT1_TEXTURE3D D3D12_RESOURCE_HEAP_TIER_1
D3D12_BARRIER_SYNC_VERTEX_SHADING D3D12_FORMAT_SUPPORT1_TEXTURECUBE D3D12_RESOURCE_HEAP_TIER_2
D3D12_BARRIER_SYNC_VIDEO_DECODE D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE
D3D12_BARRIER_SYNC_VIDEO_ENCODE D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER D3D12_RESOURCE_STATE_COMMON
D3D12_BARRIER_SYNC_VIDEO_PROCESS D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT D3D12_RESOURCE_STATE_COPY_DEST
D3D12_BARRIER_TYPE_BUFFER D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT D3D12_RESOURCE_STATE_COPY_SOURCE
D3D12_BARRIER_TYPE_GLOBAL D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY D3D12_RESOURCE_STATE_DEPTH_READ
D3D12_BARRIER_TYPE_TEXTURE D3D12_FORMAT_SUPPORT2_NONE D3D12_RESOURCE_STATE_DEPTH_WRITE
D3D12_BLEND_ALPHA_FACTOR D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP D3D12_RESOURCE_STATE_GENERIC_READ
D3D12_BLEND_BLEND_FACTOR D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK D3D12_RESOURCE_STATE_INDEX_BUFFER
D3D12_BLEND_DEST_ALPHA D3D12_FORMAT_SUPPORT2_TILED D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT
D3D12_BLEND_DEST_COLOR D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE
D3D12_BLEND_INV_ALPHA_FACTOR D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE
D3D12_BLEND_INV_BLEND_FACTOR D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE D3D12_RESOURCE_STATE_PREDICATION
D3D12_BLEND_INV_DEST_ALPHA D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE D3D12_RESOURCE_STATE_PRESENT
D3D12_BLEND_INV_DEST_COLOR D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_BLEND_INV_SRC_ALPHA D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX D3D12_RESOURCE_STATE_RENDER_TARGET
D3D12_BLEND_INV_SRC_COLOR D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD D3D12_RESOURCE_STATE_RESOLVE_DEST
D3D12_BLEND_INV_SRC1_ALPHA D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE D3D12_RESOURCE_STATE_RESOLVE_SOURCE
D3D12_BLEND_INV_SRC1_COLOR D3D12_FTOI_INSTRUCTION_MAX_INPUT D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE
D3D12_BLEND_ONE D3D12_FTOI_INSTRUCTION_MIN_INPUT D3D12_RESOURCE_STATE_STREAM_OUT
D3D12_BLEND_OP_ADD D3D12_FTOU_INSTRUCTION_MAX_INPUT D3D12_RESOURCE_STATE_UNORDERED_ACCESS
D3D12_BLEND_OP_MAX D3D12_FTOU_INSTRUCTION_MIN_INPUT D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER
D3D12_BLEND_OP_MIN D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE D3D12_RESOURCE_STATE_VIDEO_DECODE_READ
D3D12_BLEND_OP_REV_SUBTRACT D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE
D3D12_BLEND_OP_SUBTRACT D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ
D3D12_BLEND_SRC_ALPHA D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE
D3D12_BLEND_SRC_ALPHA_SAT D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ
D3D12_BLEND_SRC_COLOR D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE
D3D12_BLEND_SRC1_ALPHA D3D12_GRAPHICS_STATE_NONE D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC
D3D12_BLEND_SRC1_COLOR D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE
D3D12_BLEND_ZERO D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE
D3D12_BUFFER_SRV_FLAG_NONE D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS D3D12_ROOT_DESCRIPTOR_FLAG_NONE
D3D12_BUFFER_SRV_FLAG_RAW D3D12_GRAPHICS_STATE_OM_STENCIL_REF D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS
D3D12_BUFFER_UAV_FLAG_NONE D3D12_GRAPHICS_STATE_PIPELINE_STATE D3D12_ROOT_PARAMETER_TYPE_CBV
D3D12_BUFFER_UAV_FLAG_RAW D3D12_GRAPHICS_STATE_PREDICATION D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE
D3D12_CLEAR_FLAG_DEPTH D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS D3D12_ROOT_PARAMETER_TYPE_SRV
D3D12_CLEAR_FLAG_STENCIL D3D12_GRAPHICS_STATE_RS_VIEWPORTS D3D12_ROOT_PARAMETER_TYPE_UAV
D3D12_CLIP_OR_CULL_DISTANCE_COUNT D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT
D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT D3D12_GRAPHICS_STATE_SO_TARGETS D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT
D3D12_COLOR_WRITE_ENABLE_ALL D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED
D3D12_COLOR_WRITE_ENABLE_ALPHA D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_BLUE D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_GREEN D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS
D3D12_COLOR_WRITE_ENABLE_RED D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_FLAG_NONE D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS
D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE
D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS D3D12_ROOT_SIGNATURE_FLAG_NONE
D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE D3D12_GS_INPUT_REGISTER_COMPONENTS D3D12_RTV_DIMENSION_BUFFER
D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS D3D12_GS_INPUT_REGISTER_COUNT D3D12_RTV_DIMENSION_TEXTURE1D
D3D12_COMMAND_LIST_TYPE_BUNDLE D3D12_GS_INPUT_REGISTER_READ_PORTS D3D12_RTV_DIMENSION_TEXTURE1DARRAY
D3D12_COMMAND_LIST_TYPE_COMPUTE D3D12_GS_INPUT_REGISTER_READS_PER_INST D3D12_RTV_DIMENSION_TEXTURE2D
D3D12_COMMAND_LIST_TYPE_COPY D3D12_GS_INPUT_REGISTER_VERTICES D3D12_RTV_DIMENSION_TEXTURE2DARRAY
D3D12_COMMAND_LIST_TYPE_DIRECT D3D12_GS_MAX_INSTANCE_COUNT D3D12_RTV_DIMENSION_TEXTURE2DMS
D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY
D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE D3D12_GS_OUTPUT_ELEMENTS D3D12_RTV_DIMENSION_TEXTURE3D
D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT D3D12_RTV_DIMENSION_UNKNOWN
D3D12_COMMAND_POOL_FLAG_NONE D3D12_GS_OUTPUT_REGISTER_COMPONENTS D3D12_SAMPLER_FEEDBACK_TIER_0_9
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT D3D12_GS_OUTPUT_REGISTER_COUNT D3D12_SAMPLER_FEEDBACK_TIER_1_0
D3D12_COMMAND_QUEUE_FLAG_NONE D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED
D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME D3D12_HEAP_FLAG_ALLOW_DISPLAY D3D12_SDK_VERSION
D3D12_COMMAND_QUEUE_PRIORITY_HIGH D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_COMMAND_QUEUE_PRIORITY_NORMAL D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR
D3D12_COMMAND_RECORDER_FLAG_NONE D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE
D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE
D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED
D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT D3D12_SHADER_CACHE_FLAG_NONE
D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT D3D12_HEAP_FLAG_CREATE_NOT_ZEROED D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR
D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT D3D12_HEAP_FLAG_DENY_BUFFERS D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS D3D12_HEAP_FLAG_HARDWARE_PROTECTED D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED
D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST D3D12_HEAP_FLAG_NONE D3D12_SHADER_CACHE_MODE_DISK
D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT D3D12_HEAP_FLAG_SHARED D3D12_SHADER_CACHE_MODE_MEMORY
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT D3D12_HEAP_SERIALIZATION_TIER_0 D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS D3D12_HEAP_SERIALIZATION_TIER_10 D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE
D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST D3D12_HEAP_TYPE_CUSTOM D3D12_SHADER_CACHE_SUPPORT_LIBRARY
D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT D3D12_HEAP_TYPE_DEFAULT D3D12_SHADER_CACHE_SUPPORT_NONE
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS D3D12_HEAP_TYPE_READBACK D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT D3D12_HEAP_TYPE_UPLOAD D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO
D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST D3D12_HIT_GROUP_TYPE_TRIANGLES D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES
D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT D3D12_HIT_KIND_TRIANGLE_BACK_FACE D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0
D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS D3D12_HIT_KIND_TRIANGLE_FRONT_FACE D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1
D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1
D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2
D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3
D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS D3D12_SHADER_COMPONENT_MAPPING_MASK
D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST D3D12_SHADER_COMPONENT_MAPPING_SHIFT
D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES
D3D12_COMMONSHADER_TEMP_REGISTER_COUNT D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADER_MAJOR_VERSION
D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS D3D12_SHADER_MAX_INSTANCES
D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT D3D12_SHADER_MAX_INTERFACE_CALL_SITES
D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS D3D12_SHADER_MAX_INTERFACES
D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST D3D12_SHADER_MAX_TYPES
D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT
D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT
D3D12_COMPARISON_FUNC_ALWAYS D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE
D3D12_COMPARISON_FUNC_EQUAL D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS D3D12_SHADER_MINOR_VERSION
D3D12_COMPARISON_FUNC_GREATER D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST D3D12_SHADER_VISIBILITY_ALL
D3D12_COMPARISON_FUNC_GREATER_EQUAL D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADER_VISIBILITY_AMPLIFICATION
D3D12_COMPARISON_FUNC_LESS D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS D3D12_SHADER_VISIBILITY_DOMAIN
D3D12_COMPARISON_FUNC_LESS_EQUAL D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT D3D12_SHADER_VISIBILITY_GEOMETRY
D3D12_COMPARISON_FUNC_NEVER D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS D3D12_SHADER_VISIBILITY_HULL
D3D12_COMPARISON_FUNC_NOT_EQUAL D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST D3D12_SHADER_VISIBILITY_MESH
D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND D3D12_SHADER_VISIBILITY_PIXEL
D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON D3D12_HS_MAXTESSFACTOR_LOWER_BOUND D3D12_SHADER_VISIBILITY_VERTEX
D3D12_CONSERVATIVE_RASTERIZATION_TIER_1 D3D12_HS_MAXTESSFACTOR_UPPER_BOUND D3D12_SHADING_RATE_1X1
D3D12_CONSERVATIVE_RASTERIZATION_TIER_2 D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADING_RATE_1X2
D3D12_CONSERVATIVE_RASTERIZATION_TIER_3 D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS D3D12_SHADING_RATE_2X1
D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT D3D12_SHADING_RATE_2X2
D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS D3D12_SHADING_RATE_2X4
D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST D3D12_SHADING_RATE_4X2
D3D12_CPU_PAGE_PROPERTY_UNKNOWN D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS D3D12_SHADING_RATE_4X4
D3D12_CPU_PAGE_PROPERTY_WRITE_BACK D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT D3D12_SHADING_RATE_COMBINER_MAX
D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS D3D12_SHADING_RATE_COMBINER_MIN
D3D12_CROSS_NODE_SHARING_TIER_1 D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT D3D12_SHADING_RATE_COMBINER_OVERRIDE
D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS D3D12_SHADING_RATE_COMBINER_PASSTHROUGH
D3D12_CROSS_NODE_SHARING_TIER_2 D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST D3D12_SHADING_RATE_COMBINER_SUM
D3D12_CROSS_NODE_SHARING_TIER_3 D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS D3D12_SHADING_RATE_VALID_MASK
D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES D3D12_SHADING_RATE_X_AXIS_SHIFT
D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0
D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1
D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2
D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP D3D12_IA_INSTANCE_ID_BIT_COUNT D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_3
D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT D3D12_SHIFT_INSTRUCTION_PAD_VALUE
D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT
D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_PRIMITIVE_ID_BIT_COUNT D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT
D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP D3D12_IA_VERTEX_ID_BIT_COUNT D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT
D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES
D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES
D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF D3D12_SO_BUFFER_SLOT_COUNT
D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0XFFFFFFFF D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP
D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED D3D12_SO_NO_RASTERIZED_STREAM
D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT D3D12_SO_OUTPUT_COMPONENT_COUNT
D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW D3D12_SO_STREAM_COUNT
D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH D3D12_SPEC_DATE_DAY
D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH D3D12_SPEC_DATE_MONTH
D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS D3D12_SPEC_DATE_YEAR
D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP D3D12_INDIRECT_ARGUMENT_TYPE_DRAW D3D12_SPEC_VERSION
D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED D3D12_SRGB_GAMMA
D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW D3D12_SRGB_TO_FLOAT_DENOMINATOR_1
D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW D3D12_SRGB_TO_FLOAT_DENOMINATOR_2
D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW D3D12_SRGB_TO_FLOAT_EXPONENT
D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW D3D12_SRGB_TO_FLOAT_OFFSET
D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA D3D12_SRGB_TO_FLOAT_THRESHOLD
D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP
D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT D3D12_SRV_DIMENSION_BUFFER
D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE
D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL D3D12_SRV_DIMENSION_TEXTURE1D
D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD D3D12_KEEP_UNORDERED_ACCESS_VIEWS D3D12_SRV_DIMENSION_TEXTURE1DARRAY
D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP D3D12_LIFETIME_STATE_IN_USE D3D12_SRV_DIMENSION_TEXTURE2D
D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION D3D12_LIFETIME_STATE_NOT_IN_USE D3D12_SRV_DIMENSION_TEXTURE2DARRAY
D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT D3D12_LINEAR_GAMMA D3D12_SRV_DIMENSION_TEXTURE2DMS
D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP D3D12_LOGIC_OP_AND D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY
D3D12_CS_4_X_THREAD_GROUP_MAX_X D3D12_LOGIC_OP_AND_INVERTED D3D12_SRV_DIMENSION_TEXTURE3D
D3D12_CS_4_X_THREAD_GROUP_MAX_Y D3D12_LOGIC_OP_AND_REVERSE D3D12_SRV_DIMENSION_TEXTURECUBE
D3D12_CS_4_X_UAV_REGISTER_COUNT D3D12_LOGIC_OP_CLEAR D3D12_SRV_DIMENSION_TEXTURECUBEARRAY
D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION D3D12_LOGIC_OP_COPY D3D12_SRV_DIMENSION_UNKNOWN
D3D12_CS_TGSM_REGISTER_COUNT D3D12_LOGIC_OP_COPY_INVERTED D3D12_STANDARD_COMPONENT_BIT_COUNT
D3D12_CS_TGSM_REGISTER_READS_PER_INST D3D12_LOGIC_OP_EQUIV D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED
D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS D3D12_LOGIC_OP_INVERT D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE
D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS D3D12_LOGIC_OP_NAND D3D12_STANDARD_PIXEL_COMPONENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP D3D12_LOGIC_OP_NOOP D3D12_STANDARD_PIXEL_ELEMENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_X D3D12_LOGIC_OP_NOR D3D12_STANDARD_VECTOR_SIZE
D3D12_CS_THREAD_GROUP_MAX_Y D3D12_LOGIC_OP_OR D3D12_STANDARD_VERTEX_ELEMENT_COUNT
D3D12_CS_THREAD_GROUP_MAX_Z D3D12_LOGIC_OP_OR_INVERTED D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT
D3D12_CS_THREAD_GROUP_MIN_X D3D12_LOGIC_OP_OR_REVERSE D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS
D3D12_CS_THREAD_GROUP_MIN_Y D3D12_LOGIC_OP_SET D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS
D3D12_CS_THREAD_GROUP_MIN_Z D3D12_LOGIC_OP_XOR D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS
D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL D3D12_MAG_FILTER_SHIFT D3D12_STATE_OBJECT_FLAG_NONE
D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS D3D12_MAJOR_VERSION D3D12_STATE_OBJECT_TYPE_COLLECTION
D3D12_CS_THREADGROUPID_REGISTER_COUNT D3D12_MAX_BORDER_COLOR_COMPONENT D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE
D3D12_CS_THREADID_REGISTER_COMPONENTS D3D12_MAX_DEPTH D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY
D3D12_CS_THREADID_REGISTER_COUNT D3D12_MAX_LIVE_STATIC_SAMPLERS D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION
D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS D3D12_MAX_MAXANISOTROPY D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION
D3D12_CS_THREADIDINGROUP_REGISTER_COUNT D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE
D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS D3D12_MAX_POSITION_VALUE D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP
D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT D3D12_MAX_ROOT_COST D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE
D3D12_CULL_MODE_BACK D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID
D3D12_CULL_MODE_FRONT D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK
D3D12_CULL_MODE_NONE D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG
D3D12_DECODE_FILTER_REDUCTION D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1
D3D12_DECODE_IS_ANISOTROPIC_FILTER D3D12_MAX_VIEW_INSTANCE_COUNT D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG
D3D12_DECODE_IS_COMPARISON_FILTER D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG
D3D12_DECODE_MAG_FILTER D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION
D3D12_DECODE_MIN_FILTER D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK
D3D12_DECODE_MIP_FILTER D3D12_MEASUREMENTS_ACTION_KEEP_ALL D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE
D3D12_DECODE_SHADER_4_COMPONENT_MAPPING D3D12_MEMORY_POOL_L0 D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK
D3D12_DEFAULT D3D12_MEMORY_POOL_L1 D3D12_STENCIL_OP_DECR
D3D12_DEFAULT_BLEND_FACTOR_ALPHA D3D12_MEMORY_POOL_UNKNOWN D3D12_STENCIL_OP_DECR_SAT
D3D12_DEFAULT_BLEND_FACTOR_BLUE D3D12_MESH_SHADER_TIER_1 D3D12_STENCIL_OP_INCR
D3D12_DEFAULT_BLEND_FACTOR_GREEN D3D12_MESH_SHADER_TIER_NOT_SUPPORTED D3D12_STENCIL_OP_INCR_SAT
D3D12_DEFAULT_BLEND_FACTOR_RED D3D12_META_COMMAND_PARAMETER_FLAG_INPUT D3D12_STENCIL_OP_INVERT
D3D12_DEFAULT_BORDER_COLOR_COMPONENT D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT D3D12_STENCIL_OP_KEEP
D3D12_DEFAULT_DEPTH_BIAS D3D12_META_COMMAND_PARAMETER_STAGE_CREATION D3D12_STENCIL_OP_REPLACE
D3D12_DEFAULT_DEPTH_BIAS_CLAMP D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION D3D12_STENCIL_OP_ZERO
D3D12_DEFAULT_MAX_ANISOTROPY D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT
D3D12_DEFAULT_MIP_LOD_BIAS D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT
D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END
D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START
D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR
D3D12_DEFAULT_SAMPLE_MASK D3D12_META_COMMAND_PARAMETER_TYPE_UINT64 D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_ENDX D3D12_MIN_BORDER_COLOR_COMPONENT D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_ENDY D3D12_MIN_DEPTH D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_STARTX D3D12_MIN_FILTER_SHIFT D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR
D3D12_DEFAULT_SCISSOR_STARTY D3D12_MIN_MAXANISOTROPY D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR
D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_MINOR_VERSION D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR
D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS D3D12_MIP_FILTER_SHIFT D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT
D3D12_DEFAULT_STENCIL_READ_MASK D3D12_MIP_LOD_BIAS_MAX D3D12_TEXTURE_ADDRESS_MODE_BORDER
D3D12_DEFAULT_STENCIL_REFERENCE D3D12_MIP_LOD_BIAS_MIN D3D12_TEXTURE_ADDRESS_MODE_CLAMP
D3D12_DEFAULT_STENCIL_WRITE_MASK D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT D3D12_TEXTURE_ADDRESS_MODE_MIRROR
D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX D3D12_MIP_LOD_RANGE_BIT_COUNT D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE
D3D12_DEFAULT_VIEWPORT_HEIGHT D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL D3D12_TEXTURE_ADDRESS_MODE_WRAP
D3D12_DEFAULT_VIEWPORT_MAX_DEPTH D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY D3D12_TEXTURE_BARRIER_FLAG_DISCARD
D3D12_DEFAULT_VIEWPORT_MIN_DEPTH D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE D3D12_TEXTURE_BARRIER_FLAG_NONE
D3D12_DEFAULT_VIEWPORT_TOPLEFTX D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT
D3D12_DEFAULT_VIEWPORT_TOPLEFTY D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX
D3D12_DEFAULT_VIEWPORT_WIDTH D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE D3D12_TEXTURE_DATA_PITCH_ALIGNMENT
D3D12_DEPTH_WRITE_MASK_ALL D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT
D3D12_DEPTH_WRITE_MASK_ZERO D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE
D3D12_DESCRIPTOR_HEAP_FLAG_NONE D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE
D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE D3D12_PACKED_TILE D3D12_TEXTURE_LAYOUT_ROW_MAJOR
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV D3D12_PIPELINE_STATE_FLAG_NONE D3D12_TEXTURE_LAYOUT_UNKNOWN
D3D12_DESCRIPTOR_HEAP_TYPE_DSV D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE
D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS D3D12_TILE_COPY_FLAG_NO_HAZARD
D3D12_DESCRIPTOR_HEAP_TYPE_RTV D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND D3D12_TILE_COPY_FLAG_NONE
D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS D3D12_TILE_MAPPING_FLAG_NO_HAZARD
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL D3D12_TILE_MAPPING_FLAG_NONE
D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT D3D12_TILE_RANGE_FLAG_NONE
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 D3D12_TILE_RANGE_FLAG_NULL
D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE
D3D12_DESCRIPTOR_RANGE_FLAG_NONE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS D3D12_TILE_RANGE_FLAG_SKIP
D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES
D3D12_DESCRIPTOR_RANGE_TYPE_CBV D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS D3D12_TILED_RESOURCES_TIER_1
D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE D3D12_TILED_RESOURCES_TIER_2
D3D12_DESCRIPTOR_RANGE_TYPE_SRV D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT D3D12_TILED_RESOURCES_TIER_3
D3D12_DESCRIPTOR_RANGE_TYPE_UAV D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID D3D12_TILED_RESOURCES_TIER_4
D3D12_DLL D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED
D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK D3D12_TRACKED_WORKLOAD_MAX_INSTANCES
D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY D3D12_TRI_STATE_FALSE
D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS D3D12_TRI_STATE_TRUE
D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER D3D12_TRI_STATE_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE D3D12_UAV_DIMENSION_BUFFER
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC D3D12_UAV_DIMENSION_TEXTURE1D
D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK D3D12_UAV_DIMENSION_TEXTURE1DARRAY
D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT D3D12_UAV_DIMENSION_TEXTURE2D
D3D12_DRED_ALLOCATION_TYPE_FENCE D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING D3D12_UAV_DIMENSION_TEXTURE2DARRAY
D3D12_DRED_ALLOCATION_TYPE_HEAP D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS D3D12_UAV_DIMENSION_TEXTURE3D
D3D12_DRED_ALLOCATION_TYPE_INVALID D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT D3D12_UAV_DIMENSION_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_METACOMMAND D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT D3D12_UAV_SLOT_COUNT
D3D12_DRED_ALLOCATION_TYPE_PASS D3D12_PREDICATION_OP_EQUAL_ZERO D3D12_UNBOUND_MEMORY_ACCESS_RESULT
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY D3D12_PREDICATION_OP_NOT_EQUAL_ZERO D3D12_VARIABLE_SHADING_RATE_TIER_1
D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE D3D12_PREVIEW_SDK_VERSION D3D12_VARIABLE_SHADING_RATE_TIER_2
D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED
D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH D3D12_VIDEO_DECODE_MAX_ARGUMENTS
D3D12_DRED_ALLOCATION_TYPE_RESOURCE D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS
D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN
D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 D3D12_VIDEO_PROCESS_MAX_FILTERS
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED D3D12_VIDEO_PROCESS_STEREO_VIEWS
D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING
D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE D3D12_VIEW_INSTANCING_FLAG_NONE
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED D3D12_VIEW_INSTANCING_TIER_1
D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP D3D12_PROTECTED_SESSION_STATUS_INVALID D3D12_VIEW_INSTANCING_TIER_2
D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR D3D12_PROTECTED_SESSION_STATUS_OK D3D12_VIEW_INSTANCING_TIER_3
D3D12_DRED_DEVICE_STATE_FAULT D3D12_PS_CS_UAV_REGISTER_COMPONENTS D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED
D3D12_DRED_DEVICE_STATE_HUNG D3D12_PS_CS_UAV_REGISTER_COUNT D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX
D3D12_DRED_DEVICE_STATE_PAGEFAULT D3D12_PS_CS_UAV_REGISTER_READ_PORTS D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE
D3D12_DRED_DEVICE_STATE_UNKNOWN D3D12_PS_CS_UAV_REGISTER_READS_PER_INST D3D12_VIEWPORT_BOUNDS_MAX
D3D12_DRED_ENABLEMENT_FORCED_OFF D3D12_PS_FRONTFACING_DEFAULT_VALUE D3D12_VIEWPORT_BOUNDS_MIN
D3D12_DRED_ENABLEMENT_FORCED_ON D3D12_PS_FRONTFACING_FALSE_VALUE D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED D3D12_PS_FRONTFACING_TRUE_VALUE D3D12_VS_INPUT_REGISTER_COMPONENTS
D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT D3D12_VS_INPUT_REGISTER_COUNT
D3D12_DRED_FLAG_FORCE_ENABLE D3D12_PS_INPUT_REGISTER_COMPONENTS D3D12_VS_INPUT_REGISTER_READ_PORTS
D3D12_DRED_FLAG_NONE D3D12_PS_INPUT_REGISTER_COUNT D3D12_VS_INPUT_REGISTER_READS_PER_INST
D3D12_DRED_PAGE_FAULT_FLAGS_NONE D3D12_PS_INPUT_REGISTER_READ_PORTS D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT
D3D12_DRED_VERSION_1_0 D3D12_PS_INPUT_REGISTER_READS_PER_INST D3D12_VS_OUTPUT_REGISTER_COMPONENTS
D3D12_DRED_VERSION_1_1 D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT D3D12_VS_OUTPUT_REGISTER_COUNT
D3D12_DRED_VERSION_1_2 D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT D3D12_WAVE_MMA_TIER_1_0
D3D12_DRED_VERSION_1_3 D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS D3D12_WAVE_MMA_TIER_NOT_SUPPORTED
D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT
D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP
D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED D3D12_PS_OUTPUT_MASK_REGISTER_COUNT D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT
D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN
D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END D3D12_PS_OUTPUT_REGISTER_COMPONENTS D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT
D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START D3D12_PS_OUTPUT_REGISTER_COUNT D3D12CreateDevice
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT D3D12CreateRootSignatureDeserializer
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP D3D12CreateVersionedRootSignatureDeserializer
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT D3D12_QUERY_HEAP_TYPE_OCCLUSION D3D12EnableExperimentalFeatures
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS D3D12GetDebugInterface
D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1 D3D12GetInterface
D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS D3D12_QUERY_HEAP_TYPE_SO_STATISTICS D3D12SerializeRootSignature
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT D3D12_QUERY_HEAP_TYPE_TIMESTAMP D3D12SerializeVersionedRootSignature
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS DP3D12_FEATURE_DATA_DISPLAYABLE
D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT D3D12_QUERY_TYPE_BINARY_OCCLUSION

I

ID3D12CommandAllocator ID3D12PipelineLibrary IID_ID3D12DeviceRemovedExtendedDataSettings
ID3D12CommandList ID3D12PipelineLibrary1 IID_ID3D12DeviceRemovedExtendedDataSettings1
ID3D12CommandQueue ID3D12PipelineState IID_ID3D12Fence
ID3D12CommandSignature ID3D12ProtectedResourceSession IID_ID3D12Fence1
ID3D12DescriptorHeap ID3D12ProtectedResourceSession1 IID_ID3D12GraphicsCommandList
ID3D12Device ID3D12ProtectedSession IID_ID3D12GraphicsCommandList1
ID3D12Device1 ID3D12QueryHeap IID_ID3D12GraphicsCommandList2
ID3D12Device10 ID3D12Resource IID_ID3D12GraphicsCommandList3
ID3D12Device2 ID3D12Resource1 IID_ID3D12GraphicsCommandList4
ID3D12Device3 ID3D12Resource2 IID_ID3D12GraphicsCommandList5
ID3D12Device4 ID3D12RootSignature IID_ID3D12GraphicsCommandList6
ID3D12Device5 ID3D12RootSignatureDeserializer IID_ID3D12GraphicsCommandList7
ID3D12Device6 ID3D12SDKConfiguration IID_ID3D12Heap
ID3D12Device7 ID3D12ShaderCacheSession IID_ID3D12Heap1
ID3D12Device8 ID3D12StateObject IID_ID3D12LifetimeOwner
ID3D12Device9 ID3D12StateObjectProperties IID_ID3D12LifetimeTracker
ID3D12DeviceChild ID3D12SwapChainAssistant IID_ID3D12MetaCommand
ID3D12DeviceHelper ID3D12Tools IID_ID3D12Object
ID3D12DeviceRemovedExtendedData ID3D12VersionedRootSignatureDeserializer IID_ID3D12Pageable
ID3D12DeviceRemovedExtendedData1 ID3D12VirtualizationGuestDevice IID_ID3D12PipelineLibrary
ID3D12DeviceRemovedExtendedData2 IID_ID3D12CommandAllocator IID_ID3D12PipelineLibrary1
ID3D12DeviceRemovedExtendedDataSettings IID_ID3D12CommandList IID_ID3D12PipelineState
ID3D12DeviceRemovedExtendedDataSettings1 IID_ID3D12CommandQueue IID_ID3D12ProtectedResourceSession
ID3D12Fence IID_ID3D12CommandSignature IID_ID3D12ProtectedResourceSession1
ID3D12Fence1 IID_ID3D12DescriptorHeap IID_ID3D12ProtectedSession
ID3D12GraphicsCommandList IID_ID3D12Device IID_ID3D12QueryHeap
ID3D12GraphicsCommandList1 IID_ID3D12Device1 IID_ID3D12Resource
ID3D12GraphicsCommandList2 IID_ID3D12Device10 IID_ID3D12Resource1
ID3D12GraphicsCommandList3 IID_ID3D12Device2 IID_ID3D12Resource2
ID3D12GraphicsCommandList4 IID_ID3D12Device3 IID_ID3D12RootSignature
ID3D12GraphicsCommandList5 IID_ID3D12Device4 IID_ID3D12RootSignatureDeserializer
ID3D12GraphicsCommandList6 IID_ID3D12Device5 IID_ID3D12SDKConfiguration
ID3D12GraphicsCommandList7 IID_ID3D12Device6 IID_ID3D12ShaderCacheSession
ID3D12Heap IID_ID3D12Device7 IID_ID3D12StateObject
ID3D12Heap1 IID_ID3D12Device8 IID_ID3D12StateObjectProperties
ID3D12LifetimeOwner IID_ID3D12Device9 IID_ID3D12SwapChainAssistant
ID3D12LifetimeTracker IID_ID3D12DeviceChild IID_ID3D12Tools
ID3D12MetaCommand IID_ID3D12DeviceRemovedExtendedData IID_ID3D12VersionedRootSignatureDeserializer
ID3D12Object IID_ID3D12DeviceRemovedExtendedData1 IID_ID3D12VirtualizationGuestDevice
ID3D12Pageable IID_ID3D12DeviceRemovedExtendedData2

P

PD3D_ROOT_SIGNATURE_VERSION PD3D12_FEATURE_DATA_D3D12_OPTIONS6 PD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS
PD3D12_AUTO_BREADCRUMB_NODE PD3D12_FEATURE_DATA_D3D12_OPTIONS7 PD3D12_RENDER_PASS_ENDING_ACCESS_TYPE
PD3D12_AUTO_BREADCRUMB_NODE1 PD3D12_FEATURE_DATA_D3D12_OPTIONS8 PD3D12_RENDER_PASS_FLAGS
PD3D12_AUTO_BREADCRUMB_OP PD3D12_FEATURE_DATA_D3D12_OPTIONS9 PD3D12_RENDER_PASS_RENDER_TARGET_DESC
PD3D12_BARRIER_ACCESS PD3D12_FEATURE_DATA_EXISTING_HEAPS PD3D12_RENDER_TARGET_BLEND_DESC
PD3D12_BARRIER_GROUP PD3D12_FEATURE_DATA_FEATURE_LEVELS PD3D12_RENDER_TARGET_VIEW_DESC
PD3D12_BARRIER_LAYOUT PD3D12_FEATURE_DATA_FORMAT_INFO PD3D12_RESIDENCY_FLAGS
PD3D12_BARRIER_SUBRESOURCE_RANGE PD3D12_FEATURE_DATA_FORMAT_SUPPORT PD3D12_RESIDENCY_PRIORITY
PD3D12_BARRIER_SYNC PD3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT PD3D12_RESOURCE_ALLOCATION_INFO1
PD3D12_BARRIER_TYPE PD3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS PD3D12_RESOURCE_BARRIER
PD3D12_BLEND PD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT PD3D12_RESOURCE_DESC
PD3D12_BLEND_DESC PD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES PD3D12_RESOURCE_DESC1
PD3D12_BOX PD3D12_FEATURE_DATA_QUERY_META_COMMAND PD3D12_ROOT_DESCRIPTOR1
PD3D12_BUFFER_BARRIER PD3D12_FEATURE_DATA_ROOT_SIGNATURE PD3D12_ROOT_PARAMETER
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC PD3D12_FEATURE_DATA_SHADER_CACHE PD3D12_ROOT_PARAMETER_ARRAY
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS PD3D12_FEATURE_DATA_SHADER_MODEL PD3D12_ROOT_PARAMETER1
PD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER PD3D12_GLOBAL_BARRIER PD3D12_ROOT_SIGNATURE_DESC
PD3D12_CACHED_PIPELINE_STATE PD3D12_GLOBAL_ROOT_SIGNATURE PD3D12_RT_FORMAT_ARRAY
PD3D12_CLEAR_VALUE PD3D12_GPU_DESCRIPTOR_HANDLE PD3D12_SAMPLE_POSITION
PD3D12_COMMAND_QUEUE_DESC PD3D12_GPU_VIRTUAL_ADDRESS PD3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
PD3D12_COMMAND_QUEUE_PRIORITY PD3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE PD3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER
PD3D12_COMPUTE_PIPELINE_STATE_DESC PD3D12_GPU_VIRTUAL_ADDRESS_RANGE PD3D12_SHADER_BYTECODE
PD3D12_CONSTANT_BUFFER_VIEW_DESC PD3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE PD3D12_SHADER_CACHE_CONTROL_FLAGS
PD3D12_CPU_DESCRIPTOR_HANDLE PD3D12_GRAPHICS_PIPELINE_STATE_DESC PD3D12_SHADER_CACHE_FLAGS
PD3D12_DEPTH_STENCIL_DESC PD3D12_HEAP_PROPERTIES PD3D12_SHADER_CACHE_KIND_FLAGS
PD3D12_DEPTH_STENCIL_DESC1 PD3D12_HIT_GROUP_DESC PD3D12_SHADER_CACHE_MODE
PD3D12_DEPTH_STENCIL_VALUE PD3D12_INDEX_BUFFER_STRIP_CUT_VALUE PD3D12_SHADER_CACHE_SESSION_DESC
PD3D12_DEPTH_STENCILOP_DESC PD3D12_INDIRECT_ARGUMENT_DESC PD3D12_SHADER_RESOURCE_VIEW_DESC
PD3D12_DESCRIPTOR_HEAP_DESC PD3D12_INPUT_CLASSIFICATION PD3D12_SHADING_RATE_COMBINER
PD3D12_DESCRIPTOR_RANGE PD3D12_INPUT_ELEMENT_DESC PD3D12_SO_DECLARATION_ENTRY
PD3D12_DESCRIPTOR_RANGE_ARRAY PD3D12_INPUT_LAYOUT_DESC PD3D12_STATE_OBJECT_CONFIG
PD3D12_DESCRIPTOR_RANGE1 PD3D12_LOCAL_ROOT_SIGNATURE PD3D12_STATE_OBJECT_DESC
PD3D12_DESCRIPTOR_RANGE1_ARRAY PD3D12_MEMCPY_DEST PD3D12_STATE_SUBOBJECT
PD3D12_DEVICE_REMOVED_EXTENDED_DATA PD3D12_META_COMMAND_DESC PD3D12_STATIC_SAMPLER_DESC
PD3D12_DEVICE_REMOVED_EXTENDED_DATA1 PD3D12_META_COMMAND_PARAMETER_DESC PD3D12_STREAM_OUTPUT_BUFFER_VIEW
PD3D12_DEVICE_REMOVED_EXTENDED_DATA2 PD3D12_MIP_REGION PD3D12_STREAM_OUTPUT_DESC
PD3D12_DEVICE_REMOVED_EXTENDED_DATA3 PD3D12_NODE_MASK PD3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
PD3D12_DISPATCH_ARGUMENTS PD3D12_PACKED_MIP_INFO PD3D12_SUBRESOURCE_DATA
PD3D12_DISPATCH_MESH_ARGUMENTS PD3D12_PIPELINE_STATE_FLAGS PD3D12_SUBRESOURCE_INFO
PD3D12_DISPATCH_RAYS_DESC PD3D12_PIPELINE_STATE_STREAM_DESC PD3D12_SUBRESOURCE_RANGE_UINT64
PD3D12_DRAW_ARGUMENTS PD3D12_PLACED_SUBRESOURCE_FOOTPRINT PD3D12_SUBRESOURCE_TILING
PD3D12_DRAW_INDEXED_ARGUMENTS PD3D12_PRIMITIVE_TOPOLOGY_TYPE PD3D12_TEXTURE_BARRIER
PD3D12_DRED_ALLOCATION_NODE PD3D12_PROTECTED_RESOURCE_SESSION_DESC1 PD3D12_TEXTURE_BARRIER_FLAGS
PD3D12_DRED_ALLOCATION_NODE1 PD3D12_QUERY_DATA_PIPELINE_STATISTICS1 PD3D12_TEXTURE_COPY_LOCATION
PD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT PD3D12_RANGE PD3D12_TILE_RANGE_FLAGS
PD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 PD3D12_RASTERIZER_DESC PD3D12_TILE_REGION_SIZE
PD3D12_DRED_BREADCRUMB_CONTEXT PD3D12_RAYTRACING_AABB PD3D12_TILE_SHAPE
PD3D12_DRED_DEVICE_STATE PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC PD3D12_TILED_RESOURCE_COORDINATE
PD3D12_DRED_PAGE_FAULT_FLAGS PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC PD3D12_TRI_STATE
PD3D12_DRED_PAGE_FAULT_OUTPUT PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC PD3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA
PD3D12_DRED_PAGE_FAULT_OUTPUT1 PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC PD3D12_VERTEX_BUFFER_VIEW
PD3D12_DRED_PAGE_FAULT_OUTPUT2 PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC PD3D12_VIEW_INSTANCE_LOCATION
PD3D12_DXIL_LIBRARY_DESC PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO PD3D12_VIEW_INSTANCING_DESC
PD3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV PD3D12_VIEWPORT
PD3D12_EXISTING_COLLECTION_DESC PD3D12_RAYTRACING_GEOMETRY_AABBS_DESC PD3D12_WAVE_MMA_TIER
PD3D12_EXPORT_DESC PD3D12_RAYTRACING_GEOMETRY_DESC PD3D12_WRITEBUFFERIMMEDIATE_MODE
PD3D12_FEATURE_DATA_ARCHITECTURE PD3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC PD3D12_WRITEBUFFERIMMEDIATE_PARAMETER
PD3D12_FEATURE_DATA_ARCHITECTURE1 PD3D12_RAYTRACING_INSTANCE_DESC PID3D12CommandList
PD3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY PD3D12_RAYTRACING_PIPELINE_CONFIG PID3D12DescriptorHeap
PD3D12_FEATURE_DATA_D3D12_OPTIONS PD3D12_RAYTRACING_PIPELINE_CONFIG1 PID3D12Device
PD3D12_FEATURE_DATA_D3D12_OPTIONS1 PD3D12_RAYTRACING_SHADER_CONFIG PID3D12Fence
PD3D12_FEATURE_DATA_D3D12_OPTIONS10 PD3D12_RECT PID3D12Pageable
PD3D12_FEATURE_DATA_D3D12_OPTIONS11 PD3D12_RENDER_PASS_BEGINNING_ACCESS PID3D12PipelineState
PD3D12_FEATURE_DATA_D3D12_OPTIONS12 PD3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS PID3D12Resource
PD3D12_FEATURE_DATA_D3D12_OPTIONS13 PD3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE PID3D12RootSignature
PD3D12_FEATURE_DATA_D3D12_OPTIONS2 PD3D12_RENDER_PASS_DEPTH_STENCIL_DESC PIID
PD3D12_FEATURE_DATA_D3D12_OPTIONS3 PD3D12_RENDER_PASS_ENDING_ACCESS PSECURITY_ATTRIBUTES
PD3D12_FEATURE_DATA_D3D12_OPTIONS5 PD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS PUINT64

T

TD3D_ROOT_SIGNATURE_VERSION TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES TD3D12_RESOURCE_ALLOCATION_INFO
TD3D_SHADER_MODEL TD3D12_FEATURE_DATA_QUERY_META_COMMAND TD3D12_RESOURCE_ALLOCATION_INFO1
TD3D12_AUTO_BREADCRUMB_NODE TD3D12_FEATURE_DATA_ROOT_SIGNATURE TD3D12_RESOURCE_BARRIER
TD3D12_AUTO_BREADCRUMB_NODE1 TD3D12_FEATURE_DATA_SERIALIZATION TD3D12_RESOURCE_BARRIER_FLAGS
TD3D12_AUTO_BREADCRUMB_OP TD3D12_FEATURE_DATA_SHADER_CACHE TD3D12_RESOURCE_BARRIER_TYPE
TD3D12_AXIS_SHADING_RATE TD3D12_FEATURE_DATA_SHADER_MODEL TD3D12_RESOURCE_BINDING_TIER
TD3D12_BACKGROUND_PROCESSING_MODE TD3D12_FENCE_FLAGS TD3D12_RESOURCE_DESC
TD3D12_BARRIER_ACCESS TD3D12_FILL_MODE TD3D12_RESOURCE_DESC1
TD3D12_BARRIER_GROUP TD3D12_FILTER TD3D12_RESOURCE_DIMENSION
TD3D12_BARRIER_LAYOUT TD3D12_FILTER_REDUCTION_TYPE TD3D12_RESOURCE_FLAGS
TD3D12_BARRIER_SUBRESOURCE_RANGE TD3D12_FILTER_TYPE TD3D12_RESOURCE_HEAP_TIER
TD3D12_BARRIER_SYNC TD3D12_FORMAT_SUPPORT1 TD3D12_RESOURCE_STATES
TD3D12_BARRIER_TYPE TD3D12_FORMAT_SUPPORT2 TD3D12_RESOURCE_TRANSITION_BARRIER
TD3D12_BLEND TD3D12_GLOBAL_BARRIER TD3D12_RESOURCE_UAV_BARRIER
TD3D12_BLEND_DESC TD3D12_GLOBAL_ROOT_SIGNATURE TD3D12_ROOT_CONSTANTS
TD3D12_BLEND_OP TD3D12_GPU_DESCRIPTOR_HANDLE TD3D12_ROOT_DESCRIPTOR
TD3D12_BOX TD3D12_GPU_VIRTUAL_ADDRESS TD3D12_ROOT_DESCRIPTOR_FLAGS
TD3D12_BUFFER_BARRIER TD3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE TD3D12_ROOT_DESCRIPTOR_TABLE
TD3D12_BUFFER_RTV TD3D12_GPU_VIRTUAL_ADDRESS_RANGE TD3D12_ROOT_DESCRIPTOR_TABLE1
TD3D12_BUFFER_SRV TD3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE TD3D12_ROOT_DESCRIPTOR1
TD3D12_BUFFER_SRV_FLAGS TD3D12_GRAPHICS_PIPELINE_STATE_DESC TD3D12_ROOT_PARAMETER
TD3D12_BUFFER_UAV TD3D12_GRAPHICS_STATES TD3D12_ROOT_PARAMETER_ARRAY
TD3D12_BUFFER_UAV_FLAGS TD3D12_HEAP_DESC TD3D12_ROOT_PARAMETER_TYPE
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC TD3D12_HEAP_FLAGS TD3D12_ROOT_PARAMETER1
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS TD3D12_HEAP_PROPERTIES TD3D12_ROOT_SIGNATURE_DESC
TD3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER TD3D12_HEAP_SERIALIZATION_TIER TD3D12_ROOT_SIGNATURE_DESC1
TD3D12_CACHED_PIPELINE_STATE TD3D12_HEAP_TYPE TD3D12_ROOT_SIGNATURE_FLAGS
TD3D12_CLEAR_FLAGS TD3D12_HIT_GROUP_DESC TD3D12_RT_FORMAT_ARRAY
TD3D12_CLEAR_VALUE TD3D12_HIT_GROUP_TYPE TD3D12_RTV_DIMENSION
TD3D12_COLOR_WRITE_ENABLE TD3D12_HIT_KIND TD3D12_SAMPLE_POSITION
TD3D12_COMMAND_LIST_FLAGS TD3D12_INDEX_BUFFER_STRIP_CUT_VALUE TD3D12_SAMPLER_DESC
TD3D12_COMMAND_LIST_SUPPORT_FLAGS TD3D12_INDEX_BUFFER_VIEW TD3D12_SAMPLER_FEEDBACK_TIER
TD3D12_COMMAND_LIST_TYPE TD3D12_INDIRECT_ARGUMENT_DESC TD3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
TD3D12_COMMAND_POOL_FLAGS TD3D12_INDIRECT_ARGUMENT_DESC_Constant TD3D12_SERIALIZED_DATA_TYPE
TD3D12_COMMAND_QUEUE_DESC TD3D12_INDIRECT_ARGUMENT_DESC_ConstantBufferView TD3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER
TD3D12_COMMAND_QUEUE_FLAGS TD3D12_INDIRECT_ARGUMENT_DESC_ShaderResourceView TD3D12_SHADER_BYTECODE
TD3D12_COMMAND_QUEUE_PRIORITY TD3D12_INDIRECT_ARGUMENT_DESC_UnorderedAccessView TD3D12_SHADER_CACHE_CONTROL_FLAGS
TD3D12_COMMAND_RECORDER_FLAGS TD3D12_INDIRECT_ARGUMENT_DESC_VertexBuffer TD3D12_SHADER_CACHE_FLAGS
TD3D12_COMMAND_SIGNATURE_DESC TD3D12_INDIRECT_ARGUMENT_TYPE TD3D12_SHADER_CACHE_KIND_FLAGS
TD3D12_COMPARISON_FUNC TD3D12_INPUT_CLASSIFICATION TD3D12_SHADER_CACHE_MODE
TD3D12_COMPUTE_PIPELINE_STATE_DESC TD3D12_INPUT_ELEMENT_DESC TD3D12_SHADER_CACHE_SESSION_DESC
TD3D12_CONSERVATIVE_RASTERIZATION_MODE TD3D12_INPUT_LAYOUT_DESC TD3D12_SHADER_CACHE_SUPPORT_FLAGS
TD3D12_CONSERVATIVE_RASTERIZATION_TIER TD3D12_LIFETIME_STATE TD3D12_SHADER_COMPONENT_MAPPING
TD3D12_CONSTANT_BUFFER_VIEW_DESC TD3D12_LOCAL_ROOT_SIGNATURE TD3D12_SHADER_MIN_PRECISION_SUPPORT
TD3D12_CPU_DESCRIPTOR_HANDLE TD3D12_LOGIC_OP TD3D12_SHADER_RESOURCE_VIEW_DESC
TD3D12_CPU_PAGE_PROPERTY TD3D12_MEASUREMENTS_ACTION TD3D12_SHADER_VISIBILITY
TD3D12_CROSS_NODE_SHARING_TIER TD3D12_MEMCPY_DEST TD3D12_SHADING_RATE
TD3D12_CULL_MODE TD3D12_MEMORY_POOL TD3D12_SHADING_RATE_COMBINER
TD3D12_DEFAULT TD3D12_MESH_SHADER_TIER TD3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
TD3D12_DEPTH_STENCIL_DESC TD3D12_META_COMMAND_DESC TD3D12_SO_DECLARATION_ENTRY
TD3D12_DEPTH_STENCIL_DESC1 TD3D12_META_COMMAND_PARAMETER_DESC TD3D12_SRV_DIMENSION
TD3D12_DEPTH_STENCIL_VALUE TD3D12_META_COMMAND_PARAMETER_FLAGS TD3D12_STATE_OBJECT_CONFIG
TD3D12_DEPTH_STENCIL_VIEW_DESC TD3D12_META_COMMAND_PARAMETER_STAGE TD3D12_STATE_OBJECT_DESC
TD3D12_DEPTH_STENCILOP_DESC TD3D12_META_COMMAND_PARAMETER_TYPE TD3D12_STATE_OBJECT_FLAGS
TD3D12_DEPTH_WRITE_MASK TD3D12_MIP_REGION TD3D12_STATE_OBJECT_TYPE
TD3D12_DESCRIPTOR_HEAP_DESC TD3D12_MULTIPLE_FENCE_WAIT_FLAGS TD3D12_STATE_SUBOBJECT
TD3D12_DESCRIPTOR_HEAP_FLAGS TD3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS TD3D12_STATE_SUBOBJECT_TYPE
TD3D12_DESCRIPTOR_HEAP_TYPE TD3D12_NODE_MASK TD3D12_STATIC_BORDER_COLOR
TD3D12_DESCRIPTOR_RANGE TD3D12_PACKED_MIP_INFO TD3D12_STATIC_SAMPLER_DESC
TD3D12_DESCRIPTOR_RANGE_ARRAY TD3D12_PIPELINE_STATE_FLAGS TD3D12_STENCIL_OP
TD3D12_DESCRIPTOR_RANGE_FLAGS TD3D12_PIPELINE_STATE_STREAM_DESC TD3D12_STREAM_OUTPUT_BUFFER_VIEW
TD3D12_DESCRIPTOR_RANGE_TYPE TD3D12_PIPELINE_STATE_SUBOBJECT_TYPE TD3D12_STREAM_OUTPUT_DESC
TD3D12_DESCRIPTOR_RANGE1 TD3D12_PLACED_SUBRESOURCE_FOOTPRINT TD3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION
TD3D12_DESCRIPTOR_RANGE1_ARRAY TD3D12_PREDICATION_OP TD3D12_SUBRESOURCE_DATA
TD3D12_DEVICE_REMOVED_EXTENDED_DATA TD3D12_PRIMITIVE TD3D12_SUBRESOURCE_FOOTPRINT
TD3D12_DEVICE_REMOVED_EXTENDED_DATA1 TD3D12_PRIMITIVE_TOPOLOGY TD3D12_SUBRESOURCE_INFO
TD3D12_DEVICE_REMOVED_EXTENDED_DATA2 TD3D12_PRIMITIVE_TOPOLOGY_TYPE TD3D12_SUBRESOURCE_RANGE_UINT64
TD3D12_DEVICE_REMOVED_EXTENDED_DATA3 TD3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER TD3D12_SUBRESOURCE_TILING
TD3D12_DISCARD_REGION TD3D12_PROTECTED_RESOURCE_SESSION_DESC TD3D12_TEX1D_ARRAY_DSV
TD3D12_DISPATCH_ARGUMENTS TD3D12_PROTECTED_RESOURCE_SESSION_DESC1 TD3D12_TEX1D_ARRAY_RTV
TD3D12_DISPATCH_MESH_ARGUMENTS TD3D12_PROTECTED_RESOURCE_SESSION_FLAGS TD3D12_TEX1D_ARRAY_SRV
TD3D12_DISPATCH_RAYS_DESC TD3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS TD3D12_TEX1D_ARRAY_UAV
TD3D12_DRAW_ARGUMENTS TD3D12_PROTECTED_SESSION_STATUS TD3D12_TEX1D_DSV
TD3D12_DRAW_INDEXED_ARGUMENTS TD3D12_QUERY_DATA_PIPELINE_STATISTICS TD3D12_TEX1D_RTV
TD3D12_DRED_ALLOCATION_NODE TD3D12_QUERY_DATA_PIPELINE_STATISTICS1 TD3D12_TEX1D_SRV
TD3D12_DRED_ALLOCATION_NODE1 TD3D12_QUERY_DATA_SO_STATISTICS TD3D12_TEX1D_UAV
TD3D12_DRED_ALLOCATION_TYPE TD3D12_QUERY_HEAP_DESC TD3D12_TEX2D_ARRAY_DSV
TD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT TD3D12_QUERY_HEAP_TYPE TD3D12_TEX2D_ARRAY_RTV
TD3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 TD3D12_QUERY_TYPE TD3D12_TEX2D_ARRAY_SRV
TD3D12_DRED_BREADCRUMB_CONTEXT TD3D12_RANGE TD3D12_TEX2D_ARRAY_UAV
TD3D12_DRED_DEVICE_STATE TD3D12_RANGE_UINT64 TD3D12_TEX2D_DSV
TD3D12_DRED_ENABLEMENT TD3D12_RASTERIZER_DESC TD3D12_TEX2D_RTV
TD3D12_DRED_FLAGS TD3D12_RAY_FLAGS TD3D12_TEX2D_SRV
TD3D12_DRED_PAGE_FAULT_FLAGS TD3D12_RAYTRACING_AABB TD3D12_TEX2D_UAV
TD3D12_DRED_PAGE_FAULT_OUTPUT TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS TD3D12_TEX2DMS_ARRAY_DSV
TD3D12_DRED_PAGE_FAULT_OUTPUT1 TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE TD3D12_TEX2DMS_ARRAY_RTV
TD3D12_DRED_PAGE_FAULT_OUTPUT2 TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC TD3D12_TEX2DMS_ARRAY_SRV
TD3D12_DRED_VERSION TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC TD3D12_TEX2DMS_DSV
TD3D12_DRIVER_MATCHING_IDENTIFIER_STATUS TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC TD3D12_TEX2DMS_RTV
TD3D12_DSV_DIMENSION TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC TD3D12_TEX2DMS_SRV
TD3D12_DSV_FLAGS TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC TD3D12_TEX3D_RTV
TD3D12_DXIL_LIBRARY_DESC TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE TD3D12_TEX3D_SRV
TD3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO TD3D12_TEX3D_UAV
TD3D12_ELEMENTS_LAYOUT TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV TD3D12_TEXCUBE_ARRAY_SRV
TD3D12_EXISTING_COLLECTION_DESC TD3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE TD3D12_TEXCUBE_SRV
TD3D12_EXPORT_DESC TD3D12_RAYTRACING_GEOMETRY_AABBS_DESC TD3D12_TEXTURE_ADDRESS_MODE
TD3D12_EXPORT_FLAGS TD3D12_RAYTRACING_GEOMETRY_DESC TD3D12_TEXTURE_BARRIER
TD3D12_FEATURE TD3D12_RAYTRACING_GEOMETRY_FLAGS TD3D12_TEXTURE_BARRIER_FLAGS
TD3D12_FEATURE_DATA_ARCHITECTURE TD3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC TD3D12_TEXTURE_COPY_LOCATION
TD3D12_FEATURE_DATA_ARCHITECTURE1 TD3D12_RAYTRACING_GEOMETRY_TYPE TD3D12_TEXTURE_COPY_TYPE
TD3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY TD3D12_RAYTRACING_INSTANCE_DESC TD3D12_TEXTURE_LAYOUT
TD3D12_FEATURE_DATA_CROSS_NODE TD3D12_RAYTRACING_INSTANCE_FLAGS TD3D12_TILE_COPY_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS TD3D12_RAYTRACING_PIPELINE_CONFIG TD3D12_TILE_MAPPING_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS1 TD3D12_RAYTRACING_PIPELINE_CONFIG1 TD3D12_TILE_RANGE_FLAGS
TD3D12_FEATURE_DATA_D3D12_OPTIONS10 TD3D12_RAYTRACING_PIPELINE_FLAGS TD3D12_TILE_REGION_SIZE
TD3D12_FEATURE_DATA_D3D12_OPTIONS11 TD3D12_RAYTRACING_SHADER_CONFIG TD3D12_TILE_SHAPE
TD3D12_FEATURE_DATA_D3D12_OPTIONS12 TD3D12_RAYTRACING_TIER TD3D12_TILED_RESOURCE_COORDINATE
TD3D12_FEATURE_DATA_D3D12_OPTIONS13 TD3D12_RECT TD3D12_TILED_RESOURCES_TIER
TD3D12_FEATURE_DATA_D3D12_OPTIONS2 TD3D12_RENDER_PASS_BEGINNING_ACCESS TD3D12_TRI_STATE
TD3D12_FEATURE_DATA_D3D12_OPTIONS3 TD3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS TD3D12_UAV_DIMENSION
TD3D12_FEATURE_DATA_D3D12_OPTIONS4 TD3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE TD3D12_UNORDERED_ACCESS_VIEW_DESC
TD3D12_FEATURE_DATA_D3D12_OPTIONS5 TD3D12_RENDER_PASS_DEPTH_STENCIL_DESC TD3D12_VARIABLE_SHADING_RATE_TIER
TD3D12_FEATURE_DATA_D3D12_OPTIONS6 TD3D12_RENDER_PASS_ENDING_ACCESS TD3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA
TD3D12_FEATURE_DATA_D3D12_OPTIONS7 TD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS TD3D12_VERSIONED_ROOT_SIGNATURE_DESC
TD3D12_FEATURE_DATA_D3D12_OPTIONS8 TD3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS TD3D12_VERTEX_BUFFER_VIEW
TD3D12_FEATURE_DATA_D3D12_OPTIONS9 TD3D12_RENDER_PASS_ENDING_ACCESS_TYPE TD3D12_VIEW_INSTANCE_LOCATION
TD3D12_FEATURE_DATA_DISPLAYABLE TD3D12_RENDER_PASS_FLAGS TD3D12_VIEW_INSTANCING_DESC
TD3D12_FEATURE_DATA_EXISTING_HEAPS TD3D12_RENDER_PASS_RENDER_TARGET_DESC TD3D12_VIEW_INSTANCING_FLAGS
TD3D12_FEATURE_DATA_FEATURE_LEVELS TD3D12_RENDER_PASS_TIER TD3D12_VIEW_INSTANCING_TIER
TD3D12_FEATURE_DATA_FORMAT_INFO TD3D12_RENDER_TARGET_BLEND_DESC TD3D12_VIEWPORT
TD3D12_FEATURE_DATA_FORMAT_SUPPORT TD3D12_RENDER_TARGET_VIEW_DESC TD3D12_WAVE_MMA_TIER
TD3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT TD3D12_RESIDENCY_FLAGS TD3D12_WRITEBUFFERIMMEDIATE_MODE
TD3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS TD3D12_RESIDENCY_PRIORITY TD3D12_WRITEBUFFERIMMEDIATE_PARAMETER
TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT TD3D12_RESOLVE_MODE TSingleArray4
TD3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT TD3D12_RESOURCE_ALIASING_BARRIER TUINTArray4

U

UUID_D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED UUID_D3D12MetaCommand
UUID_D3D12ExperimentalShaderModels UUID_D3D12TiledResourceTier4


CT Web help

CodeTyphon Studio