Unit 'DX12.D3D12Shader' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_win_directx12]

ID3D12ShaderReflection.GetConstantBufferByIndex

Declaration

Source position: DX12.D3D12Shader.pas line 435

function ID3D12ShaderReflection.GetConstantBufferByIndex(

  Index: UINT

):ID3D12ShaderReflectionConstantBuffer;



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