[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: DirectXUT.pas line 1852
type CFirstPersonCamera = class(CBaseCamera) |
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protected |
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m_mCameraWorld: TD3DXMatrix; |
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m_nActiveButtonMask: Integer; |
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m_bRotateWithoutButtonDown: Boolean; |
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m_bResetCursorAfterMove: Boolean; |
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public |
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constructor Create; |
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procedure FrameMove(); override; |
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procedure SetRotateButtons(); |
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procedure SetResetCursorAfterMove(); |
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function GetWorldMatrix; |
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function GetWorldRight; |
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function GetWorldUp; |
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function GetWorldAhead; |
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function GetEyePt; |
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end; |
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TObject |
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