Unit 'DirectXUT' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_win_directxut]

CDXUTDirectionWidget

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: DirectXUT.pas line 2020

type CDXUTDirectionWidget = class

protected

  m_mRot: TD3DXMatrixA16;

  

  m_mRotSnapshot: TD3DXMatrixA16;

  

  m_fRadius: Single;

  

  m_nRotateMask: Integer;

  

  m_ArcBall: CD3DArcBall;

  

  m_vDefaultDir: TD3DXVector3;

  

  m_vCurrentDir: TD3DXVector3;

  

  m_mView: TD3DXMatrix;

  

  function UpdateLightDir;

  

public

  constructor Create;

  

  destructor Destroy; override;

  

  class function StaticOnCreateDevice();

  

  function OnResetDevice();

  

  function OnRender();

  

  function HandleMessages();

  

  class procedure StaticOnLostDevice;

  

  class procedure StaticOnDestroyDevice;

  

  procedure SetLightDirection();

  

  procedure SetButtonMask();

  

  function IsBeingDragged;

  

  property Radius: Single; [rw]

  

  property LightDirection: TD3DXVector3; [rw]

  

end;

Inheritance

CDXUTDirectionWidget

  

|

TObject



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