Unit 'DX12.D3D12Shader' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_win_directx12]

D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE

Declaration

Source position: DX12.D3D12Shader.pas line 71

const D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE = $00000004;



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