Unit 'UnitOpenGLExtendedBlitRectShader' Package
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TExtendedBlitRectShader

[Properties (by Name)] [Methods (by Name)] [Events (by Name)]

Declaration

Source position: UnitOpenGLExtendedBlitRectShader.pas line 35

type TExtendedBlitRectShader = class(TShader)

public

  uTexture: glInt;

  

  constructor Create;

  

  destructor Destroy; override;

  

  procedure BindAttributes; override;

  

  procedure BindVariables; override;

  

end;

Inheritance

TExtendedBlitRectShader

  

|

TShader

  

|

TObject



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