[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Source position: UnitOpenGLExtendedBlitRectShader.pas line 35
type TExtendedBlitRectShader = class(TShader) |
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public |
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uTexture: glInt; |
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constructor Create; |
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destructor Destroy; override; |
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procedure BindAttributes; override; |
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procedure BindVariables; override; |
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end; |
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TObject |
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