it's a fork of OpenGL Pascal Toolkit Library to CodeTyphon Studio.

An easy to use native pascal toolkit that allows to create and manage OpenGL contexts in a platform independent way

Using GLPT is easy, you only need to include the GLPT unit and create a window.
Then run the event loop and do all your application stuff there.
There are numerous examples included to help you to make a jump start.

GLPT is planned to be a simple and easy to use library. When working on the code please consider the following:



home64 Home page:



You can explore Units, Functions, Procedures, Classes, etc in our
Source Documentation