Pascal - Procedures

Contents[Hide]

Procedures are subprograms that, instead of returning a single value, allow to obtain a group of results.

 

1. Defining a Procedure:

In Pascal, a procedure is defined using the procedure keyword. The general form of a procedure definition is as follows:

procedure name(argument(s): type1, argument(s): type 2,...);  
   begin
 
   end;
 

A procedure definition in Pascal consists of a header , local declarations and a body of the procedure. The procedure header consists of the keyword procedure and a name given to the procedure. Here are all the parts of a procedure:

Following is the source code for a procedure called findMin(). This procedure takes 4 parameters x, y, z and m and stores the minimum among the first three variables in the variable named m. The variable m is passed by reference (we will discuss passing arguments by reference a little later):

procedure findMin(x, y, z: integer;var m: integer); 
(*Finds the minimum of the 3 values *)
begin
   if x<y then
      m := x
   else
      m := y;
   if z<m then
      m := z;
end;{end of procedure findMin}  
 

 

2. Procedure Declarations:

A procedure declaration tells the compiler about a procedure name and how to call the procedure. The actual body of the procedure can be defined separately.

A procedure declaration has the following syntax:

procedure name(argument(s): type1, argument(s): type 2,...);
 

Please note that the name of the procedure is not associated with any type. For the above defined procedure findMin(), following is the declaration:

procedure findMin(x, y, z: integer; var m: integer);
 

 

3. Calling a Procedure:

While creating a procedure, you give a definition of what the procedure has to do. To use the procedure, you will have to call that procedure to perform the defined task. When a program calls a procedure, program control is transferred to the called procedure. A called procedure performs the defined task and when its last end statement is reached, it returns the control back to the calling program.

To call a procedure you simply need to pass the required parameters along with the procedure name as shown below:

program exProcedure;
var
   a, b, c,  min: integer;
procedure findMin(x, y, z: integer; var m: integer); 
(*Finds the minimum of the 3 values *)
begin
   if x<y then
      m:= x
   else
      m:= y;
   if z<m then
      m:= z;
end;{end of procedure findMin}  
begin
   writeln(' Enter three numbers: ');
   readl( a, b, c);
   findMin(a, b, c, min);(*Procedure call *)
   writeln(' Minimum: ', min);
end.
 

When the above code is compiled and executed, it produces following result:

Enter three numbers:
89 45 67
Minimum: 45

 

4. Recursive Subprograms

We have seen that a program or subprogram may call another subprogram. When a subprogram calls itself, it is referred to as a recursive call and the process is known as recursion.

To illustrate the concept, let us calculate the factorial of a number. Factorial of a number n is defined as:

n!= n*(n-1)!
   = n*(n-1)*(n-2)!
      ...
   = n*(n-1)*(n-2)*(n-3)...1

The following program calculates the factorial of a given number by calling itself recursively.

program exRecursion;
var
   num, f: integer;
function fact(x: integer): integer;(* calculates factorial of x - x!*)
begin
   if x=0then
      fact :=1
   else
      fact := x * fact(x-1);(* recursive call *)
end;{end of function fact}
begin
   writeln(' Enter a number: ');
   readln(num);
   f := fact(num);
   writeln(' Factorial ', num,' is: ', f);
end.

When the above code is compiled and executed, it produces following result:

Enter a number:
5
Factorial 5 is: 120

Following is another example which generates the Fibonacci Series for a given number using a recursive function:

program recursiveFibonacci;
var
   i: integer;
function fibonacci(n: integer): integer;
begin
   if n=1then
      fibonacci :=0
   elseif n=2then
      fibonacci :=1
   else
      fibonacci := fibonacci(n-1)+ fibonacci(n-2);
end; 
begin
   for i:=1 to 10do
   write(fibonacci (i),'  ');
end.

When the above code is compiled and executed, it produces following result:

0 1 1 2	3 5 8 13 21 34

 

5. Arguments of a Subprogram:

If a subprogram (function or procedure) is to use arguments, it must declare variables that accept the values of the arguments. These variables are called the formal parameters of the subprogram.

The formal parameters behave like other local variables inside the subprogram and are created upon entry into the subprogram and destroyed upon exit.

While calling a subprogram, there are two ways that arguments can be passed to the subprogram:

Call TypeDescription
Call by value This method copies the actual value of an argument into the formal parameter of the subprogram. In this case, changes made to the parameter inside the subprogram have no effect on the argument.
Call by reference This method copies the address of an argument into the formal parameter. Inside the subprogram, the address is used to access the actual argument used in the call. This means that changes made to the parameter affect the argument.

By default, Pascal uses call by value to pass arguments. In general, this means that code within a subprogram cannot alter the arguments used to call the subprogram. The example program we used in the chapter 'Pascal - Functions' called the function named max() using call by value.

Whereas, the example program provided here (exProcedure) calls the procedure findMin() using call by reference.