Source position: DirectXUT.pas line 1469
type TDXUTGamePad = record |
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wButtons: Word; |
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bLeftTrigger: Byte; |
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bRightTrigger: Byte; |
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sThumbLX: SmallInt; |
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sThumbLY: SmallInt; |
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sThumbRX: SmallInt; |
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sThumbRY: SmallInt; |
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caps: XINPUT_CAPABILITIES; |
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bConnected: Boolean; |
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bInserted: Boolean; |
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bRemoved: Boolean; |
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fThumbRX: Single; |
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fThumbRY: Single; |
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fThumbLX: Single; |
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fThumbLY: Single; |
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wPressedButtons: Word; |
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bPressedLeftTrigger: Boolean; |
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bPressedRightTrigger: Boolean; |
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wLastButtons: Word; |
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bLastLeftTrigger: Boolean; |
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bLastRightTrigger: Boolean; |
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end; |
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