Source position: D3D11.pas line 3257
type TD3D11_MessageCategory = ( |
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D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED = 0, |
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D3D11_MESSAGE_CATEGORY_MISCELLANEOUS = D3D11_MESSAGE_CATEGORY_APPLICATION_DEFINED + 1, |
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D3D11_MESSAGE_CATEGORY_INITIALIZATION = D3D11_MESSAGE_CATEGORY_MISCELLANEOUS + 1, |
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D3D11_MESSAGE_CATEGORY_CLEANUP = D3D11_MESSAGE_CATEGORY_INITIALIZATION + 1, |
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D3D11_MESSAGE_CATEGORY_COMPILATION = D3D11_MESSAGE_CATEGORY_CLEANUP + 1, |
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D3D11_MESSAGE_CATEGORY_STATE_CREATION = D3D11_MESSAGE_CATEGORY_COMPILATION + 1, |
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D3D11_MESSAGE_CATEGORY_STATE_SETTING = D3D11_MESSAGE_CATEGORY_STATE_CREATION + 1, |
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D3D11_MESSAGE_CATEGORY_STATE_GETTING = D3D11_MESSAGE_CATEGORY_STATE_SETTING + 1, |
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D3D11_MESSAGE_CATEGORY_RESOURCE_MANIPULATION = D3D11_MESSAGE_CATEGORY_STATE_GETTING + 1, |
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D3D11_MESSAGE_CATEGORY_EXECUTION = D3D11_MESSAGE_CATEGORY_RESOURCE_MANIPULATION + 1 |
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); |
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