Source position: D3D11.pas line 872
type TD3D11_BlendOp = ( |
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D3D11_BLEND_OP_ADD = 1, |
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D3D11_BLEND_OP_SUBTRACT = 2, |
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D3D11_BLEND_OP_REV_SUBTRACT = 3, |
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D3D11_BLEND_OP_MIN = 4, |
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D3D11_BLEND_OP_MAX = 5 |
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); |
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