Unit 'D3D11' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_win_directx11]

D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS

Declaration

Source position: D3D11.pas line 401

const D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS = HResult(D3D11_HRESULT_Base or 3);



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