Unit 'D3D10' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_win_directx11]

D3D10GetInputSignatureBlob

Declaration

Source position: D3D10.pas line 2420

var D3D10GetInputSignatureBlob: function(

  pShaderBytecode: Pointer;

  BytecodeLength: SIZE_T;

  out SignatureBlob: ID3D10Blob

):HResult;



CT Web help

CodeTyphon Studio