Unit 'WinApiM.DirectX.D3DCompiler' Package
[Overview][Constants][Types][Procedures and functions][Index] [#pl_win_api_media]

D3DCompile2

Declaration

Source position: WinApiM.DirectX.D3DCompiler.pas line 106

function D3DCompile2(

  pSrcData: LPCVOID;

  SrcDataSize: SIZE_T;

  pSourceName: LPCSTR;

  const pDefines: LPD3D_SHADER_MACRO;

  pInclude: ID3DInclude;

  pEntrypoint: LPCSTR;

  pTarget: LPCSTR;

  Flags1: UINT;

  Flags2: UINT;

  SecondaryDataFlags: UINT;

  pSecondaryData: LPCVOID;

  SecondaryDataSize: SIZE_T;

  out ppCode: ID3DBlob;

  ppErrorMsgs: PID3DBlob

):HRESULT;



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