Source position: WinApiM.DirectX.D3DCompiler.pas line 106
function D3DCompile2( |
pSrcData: LPCVOID; |
SrcDataSize: SIZE_T; |
pSourceName: LPCSTR; |
const pDefines: LPD3D_SHADER_MACRO; |
pInclude: ID3DInclude; |
pEntrypoint: LPCSTR; |
pTarget: LPCSTR; |
Flags1: UINT; |
Flags2: UINT; |
SecondaryDataFlags: UINT; |
pSecondaryData: LPCVOID; |
SecondaryDataSize: SIZE_T; |
out ppCode: ID3DBlob; |
ppErrorMsgs: PID3DBlob |
):HRESULT; |
| CT Web help |
| CodeTyphon Studio |