Source position: vulkanlib.pas line 8406
type TVkPhysicalDeviceFeatures = record |
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robustBufferAccess: TVkBool32; |
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fullDrawIndexUint32: TVkBool32; |
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imageCubeArray: TVkBool32; |
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independentBlend: TVkBool32; |
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geometryShader: TVkBool32; |
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tessellationShader: TVkBool32; |
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sampleRateShading: TVkBool32; |
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dualSrcBlend: TVkBool32; |
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logicOp: TVkBool32; |
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multiDrawIndirect: TVkBool32; |
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drawIndirectFirstInstance: TVkBool32; |
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depthClamp: TVkBool32; |
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depthBiasClamp: TVkBool32; |
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fillModeNonSolid: TVkBool32; |
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depthBounds: TVkBool32; |
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wideLines: TVkBool32; |
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largePoints: TVkBool32; |
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alphaToOne: TVkBool32; |
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multiViewport: TVkBool32; |
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samplerAnisotropy: TVkBool32; |
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textureCompressionETC2: TVkBool32; |
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textureCompressionASTC_LDR: TVkBool32; |
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textureCompressionBC: TVkBool32; |
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occlusionQueryPrecise: TVkBool32; |
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pipelineStatisticsQuery: TVkBool32; |
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vertexPipelineStoresAndAtomics: TVkBool32; |
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fragmentStoresAndAtomics: TVkBool32; |
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shaderTessellationAndGeometryPointSize: TVkBool32; |
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shaderImageGatherExtended: TVkBool32; |
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shaderStorageImageExtendedFormats: TVkBool32; |
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shaderStorageImageMultisample: TVkBool32; |
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shaderStorageImageReadWithoutFormat: TVkBool32; |
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shaderStorageImageWriteWithoutFormat: TVkBool32; |
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shaderUniformBufferArrayDynamicIndexing: TVkBool32; |
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shaderSampledImageArrayDynamicIndexing: TVkBool32; |
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shaderStorageBufferArrayDynamicIndexing: TVkBool32; |
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shaderStorageImageArrayDynamicIndexing: TVkBool32; |
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shaderClipDistance: TVkBool32; |
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shaderCullDistance: TVkBool32; |
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shaderFloat64: TVkBool32; |
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shaderInt64: TVkBool32; |
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shaderInt16: TVkBool32; |
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shaderResourceResidency: TVkBool32; |
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shaderResourceMinLod: TVkBool32; |
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sparseBinding: TVkBool32; |
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sparseResidencyBuffer: TVkBool32; |
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sparseResidencyImage2D: TVkBool32; |
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sparseResidencyImage3D: TVkBool32; |
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sparseResidency2Samples: TVkBool32; |
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sparseResidency4Samples: TVkBool32; |
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sparseResidency8Samples: TVkBool32; |
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sparseResidency16Samples: TVkBool32; |
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sparseResidencyAliased: TVkBool32; |
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variableMultisampleRate: TVkBool32; |
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inheritedQueries: TVkBool32; |
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end; |
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