Source position: libsdl2_gfx.pas line 143
type TbezierRGBA = function( |
renderer: PSDL_Renderer; |
const vx: pcint16; |
const vy: pcint16; |
n: cint32; |
s: cint32; |
r: cuint8; |
g: cuint8; |
b: cuint8; |
a: cuint8 |
):cint32; |
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