Source position: libsdl2.pas line 593
type TSDL_PixelFormat = record |
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format: UInt32; |
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palette: PSDL_Palette; |
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BitsPerPixel: UInt8; |
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BytesPerPixel: UInt8; |
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padding: array [0..1] of UInt8; |
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Rmask: UInt32; |
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Gmask: UInt32; |
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Bmask: UInt32; |
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Amask: UInt32; |
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Rloss: UInt8; |
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Gloss: UInt8; |
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Bloss: UInt8; |
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Aloss: UInt8; |
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Rshift: UInt8; |
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Gshift: UInt8; |
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Bshift: UInt8; |
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Ashift: UInt8; |
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refcount: SInt32; |
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next: PSDL_PixelFormat; |
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end; |
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