Source position: OpenGL_Particles.pas line 393
procedure fxSimpleFlow( |
var aParticle: TFxParticle; |
const direction: TFxVector; |
const viscosity: single; |
const time: single |
); overload; |
var aParticle: TFxParticle; |
const dx: single; |
const dy: single; |
const dz: single; |
const viscosity: single; |
const time: single |
); overload; |
aGroup: TFxGroup; |
const direction: TFxVector; |
const viscosity: single; |
const time: single |
); overload; |
aGroup: TFxGroup; |
const dx: single; |
const dy: single; |
const dz: single; |
const viscosity: single; |
const time: single |
); overload; |
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