Source position: ctgl.pas line 10330
type TglTextureImage3DMultisampleNV = procedure( |
texture: GLuint; |
target: GLenum; |
samples: GLsizei; |
internalFormat: GLint; |
width: GLsizei; |
height: GLsizei; |
depth: GLsizei; |
fixedSampleLocations: GLboolean |
); |
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