Source position: GR32_Geometry.pas line 68
function PerpendicularDistance( |
const P: TFloatPoint; |
const P1: TFloatPoint; |
const P2: TFloatPoint |
):TFloat; overload; |
const P: TFixedPoint; |
const P1: TFixedPoint; |
const P2: TFixedPoint |
):TFixed; overload; |
const P: TPoint; |
const P1: TPoint; |
const P2: TPoint |
):TFloat; overload; |
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