Unit 'GLNodes' Package
[Overview][Types][Classes][Index] [#pl_glscene]

TGLNodes.RenderTesselatedPolygon

Declaration

Source position: GLNodes.pas line 127

public procedure TGLNodes.RenderTesselatedPolygon(

  ATextured: Boolean;

  ANormal: PAffineVector = Nil;

  ASplineDivisions: Integer = 1;

  AInvertNormals: Boolean = False

);



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