Unit 'PXL.Windows.D3D11' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_asphyrepxl]

D3D11_LOGIC_OP_AND_INVERTED

Declaration

Source position: PXL.Windows.D3D11.pas line 925

const D3D11_LOGIC_OP_AND_INVERTED = D3D11_LOGIC_OP_AND_REVERSE + 1;



CT Web help

CodeTyphon Studio