Unit 'PXL.Windows.D3D10' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_asphyrepxl]

SID_ID3D10ShaderResourceView1

Declaration

Source position: PXL.Windows.D3D10.pas line 560

const SID_ID3D10ShaderResourceView1 = '{9B7E4C87-342C-4106-A19F-4F2704F689F0}';



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