Unit 'PXL.Windows.D3D10'
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[
#pl_asphyrepxl
]
D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
Declaration
Source position: PXL.Windows.D3D10.pas line 250
const
D3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP
=
25
;
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