Unit 'PXL.Shaders.GLES' Package
[Overview][Resource strings][Types][Classes][Procedures and functions][Variables][Index] [#pl_asphyrepxl]

CreateAndCompileShader

Declaration

Source position: PXL.Shaders.GLES.pas line 65

function CreateAndCompileShader(

  const ShaderType: GLenum;

  const Text: TShaderString

):GLuint;



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